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Old 07-09-06, 07:59 AM   #1
KevinB
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Default Can't get out of Wilmhelmshaven..

I'm on my third patrol, Dec 4 1939 and everytime I tried to get out of Wilmhelmshaven something destroys my boat. I've tried going round the edge but as soon as I get out of the peninsula bit I get flooding, damage men killed.
Any ideas as to what is doing this?
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Old 07-09-06, 08:00 AM   #2
bigboywooly
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Are you using stock game or any mods?
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Old 07-09-06, 08:03 AM   #3
KevinB
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Quote:
Originally Posted by bigboywooly
Are you using stock game or any mods?
Only the stock game and Grey Wolves.
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Old 07-09-06, 08:10 AM   #4
stabiz
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You are hitting either mines or sub nets. Follow the lead of the escort. (The ship in front of you)
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Old 07-09-06, 08:11 AM   #5
bigboywooly
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Quote:
Originally Posted by KevinB
Quote:
Originally Posted by bigboywooly
Are you using stock game or any mods?
Only the stock game and Grey Wolves.
Maybe that you are hitting a minefield where you are going
Open up mission editor and load the scr
Zoom in to wilhelmshaven and have a look for a minefield
IIRC there is one there
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Old 07-09-06, 08:18 AM   #6
bigboywooly
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You will have to go straight up middle of port exit
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Old 07-09-06, 08:32 AM   #7
KevinB
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by KevinB
Quote:
Originally Posted by bigboywooly
Are you using stock game or any mods?
Only the stock game and Grey Wolves.
Maybe that you are hitting a minefield where you are going
Open up mission editor and load the scr
Zoom in to wilhelmshaven and have a look for a minefield
IIRC there is one there
Never thought of that. I'll try that. Many thanks.
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Old 07-09-06, 08:44 AM   #8
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Or simply remove the minefields/anti-subnets using the editor.The ones in the friendly ports serve no purpose in game other than making leaving port a major hassle.You never have your port attacked by enemy surface ships or subs so the mines and nets are useless to even be there.

So you can either remove them manually or I believe there is a SCR layer file that is included with the GW mod that has no Minefields/subnets in freindly ports that you can use if you want.
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Old 07-09-06, 08:58 AM   #9
Reece
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I believe when installing GW it asks if you want the mine & nets in friendly ports removed.
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Old 07-09-06, 10:07 AM   #10
irish1958
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Default mine fields

Does that option in GW remove only friendly mine fields or all mine fields?
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Old 07-09-06, 11:09 AM   #11
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Quote:
Originally Posted by irish1958
Does that option in GW remove only friendly mine fields or all mine fields?
irish1958
IIRC you can choose both.

rgds/EoE
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Old 07-09-06, 10:55 PM   #12
Reece
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Ah Yes

You maybe correct there, now that you mention it I think you have 2 choices removal of all mines & nets or only friendly.
Cheers.
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Old 07-10-06, 12:32 AM   #13
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Its WW2 and you are part of the German High Command...Whatcha gonna do?Thank God its only a game. Now you know what the U-boat crew had to go through in real life.

Last edited by ps249; 07-10-06 at 12:46 AM.
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Old 07-10-06, 03:21 AM   #14
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The installation routine has an option to remove *friendly* minefields.

The \SilentHunterIII\data\Campaigns\Campaign folder includes an optional file titled "GW_nominefield_Campaign_SCR.mis" which if used to replace "Campaign_SCR.mis" will eradicate *all* minefields - both friendly and enemy.
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Old 07-10-06, 08:45 AM   #15
robj250
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Quote:
Originally Posted by KevinB
I'm on my third patrol, Dec 4 1939 and everytime I tried to get out of Wilmhelmshaven something destroys my boat. I've tried going round the edge but as soon as I get out of the peninsula bit I get flooding, damage men killed.
Any ideas as to what is doing this?
Hmm. I never had any problems getting out of Wilmhelmshaven when I started my career with a IIA (I think that's what I started with, it's sooo long ago). But, alas, I didn't keep that one very long; only 6 patrols then I changed to the 7th Flotilla and got a VIIB.
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