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View Poll Results: SHIV would be released with out online multiplay ?
What ?? I will NOT buy a SHIV without online multiplay 12 9.60%
This is terrible, but will still buy SHIV 9 7.20%
Too bad, but no big deal 28 22.40%
I don't care at all 17 13.60%
Good, now the dev's have more time to code single play 59 47.20%
Voters: 125. You may not vote on this poll

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Old 06-01-06, 01:32 PM   #1
Drebbel
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Default What would be your reaction if ......

What would be your reaction if ......
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Old 06-01-06, 01:52 PM   #2
joea
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Online play has some relevance to the Atlantic with the wolfpacks, but the US wolfpacks were never very big, not more than 3 subs IIRC. Anyway online is meaningless for both SHIII and IV without a new Destroyer Command. Voted no big deal.
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Old 06-01-06, 02:20 PM   #3
FAdmiral
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Multiplayer vs. Multiplayer is what I and most of us want.
Multiplayer vs. AI (like SH3) is ho-hum (no better but sometimes worse
than single campaign play)


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Old 06-01-06, 05:33 PM   #4
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I'm craving some LAN co-op.
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Old 06-01-06, 06:18 PM   #5
Rosencrantz
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Well, personally I'm not looking for a MP, so voted No big deal. I think Joea has a good point of view anyway.

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Old 06-01-06, 06:56 PM   #6
CCIP
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No reaction whatsoever. I don't do multiplayer
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Old 06-01-06, 10:29 PM   #7
CWorth
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I had to vote..."Good, now the dev's have more time to code single play"

Only because I have no interest in multiplay in these games..Single play is where it is at.
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Old 06-02-06, 11:21 AM   #8
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Co-op doesn't interest me in the least, and since actual versus play is almost certainly not going to happen, I'd prefer them to concentrate on getting the game right.
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Old 06-02-06, 03:13 PM   #9
STEED
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My vote went for Good, now the dev's have more time to code single play
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Old 06-02-06, 04:36 PM   #10
goldorak
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No multiplayer = no sale.

Seriously if an 8 year old software such as falcon 4 can deliver dynamic single player missions (campaign) and multiplayer dynamic campaign there is absolutely no reason whatsoever for developers not including such a feature in sh iv.
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Old 06-02-06, 06:55 PM   #11
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To be fair though, SH3 had its fair share of multiplayer problems. Playing behind a router? Good luck.

Make a good single player game and I'll be a happy little Englander. Besides, there are still clans and the like that'll no doubt pop up, like Sturmgruppewulf I think for SH3. But yeah, my votes with the "no big deal" MP would be nice, but its not essential.
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Old 06-02-06, 10:08 PM   #12
Torplexed
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It's Solitaire for me too.
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Old 06-03-06, 12:01 AM   #13
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More time to code single player. IMHO multiplayer is a total waste of time. What I'd rather see, instead of online mp, is the programming time spent incorporating AI wolf packs into single player, since it seems like wolfpacking is one of the few reasons (again, IMO) to bother with MP.
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Old 06-05-06, 12:27 PM   #14
Bum
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Why is it so hard to take a sub model, reskin it as a DD, add a few stations, write in surface only attributes, and then you have DD vs Sub multiplayer?
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Old 06-05-06, 01:27 PM   #15
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Making a bug-free, balanced game from the DD point of view would take just as much work as doing the same from the sub's pov. It's hardly a matter of just "reskinning a sub model".
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