SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-05-06, 11:28 PM   #1
silentwayIII
Electrician's Mate
 
Join Date: Apr 2006
Posts: 135
Downloads: 166
Uploads: 0
Default navmap contact identification question

Still new to the game and need a little more assistance in identifying hostile ships when there is a lot of traffic up there. I am using GW 1.0. When there are multipe contacts (convoy) all of the contact lines are black so it is difficult to distingish the merchants from a nearby destroyer. Where can I find the old navmap contact file that displays enemy contacts such as destroyers with a red line so you know for sure its an enemy. Any help on this is appreciated.
silentwayIII is offline   Reply With Quote
Old 05-06-06, 07:49 PM   #2
Phylacista
Electrician's Mate
 
Join Date: Apr 2005
Location: Aachen, Germany
Posts: 133
Downloads: 0
Uploads: 0
Default

In your SH3 folder go to:

data\Menu\Gui

theres a file calles ContLine.tga

You have to replace this one with the stock one and voila! there are your red contact lines. Note that the same file is used for the tails of ship contacts at higher zoom levels. So you will have a black diamond (indicating a warship) with a red tail.

However this did not detain me from doing the same. I like to see where the DD`s are when under DC attack. And in a convoy there are a bunch of black contact lines already...
__________________

commissioned 01APR1941 - 1.Flotilla Brest - 110,000 GRT total - 84 days at sea

*click pic to see how the real U-556 fared*
Phylacista is offline   Reply With Quote
Old 05-06-06, 09:40 PM   #3
robj250
Sea Lord
 
Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Phylacista
In your SH3 folder go to:

data\Menu\Gui

theres a file calles ContLine.tga

You have to replace this one with the stock one and voila! there are your red contact lines. Note that the same file is used for the tails of ship contacts at higher zoom levels. So you will have a black diamond (indicating a warship) with a red tail.

However this did not detain me from doing the same. I like to see where the DD`s are when under DC attack. And in a convoy there are a bunch of black contact lines already...
A little off topic Phylacista, but how did you get your medals beside your signature?
robj250 is offline   Reply With Quote
Old 05-07-06, 02:03 AM   #4
silentwayIII
Electrician's Mate
 
Join Date: Apr 2006
Posts: 135
Downloads: 166
Uploads: 0
Default

Thanks, found it and inserted it. What a difference and makes me feel that my sonar man is now doing his job.
silentwayIII is offline   Reply With Quote
Old 05-07-06, 06:27 AM   #5
Firebird
Torpedoman
 
Join Date: Feb 2006
Posts: 111
Downloads: 45
Uploads: 0
Default

oO Is it easy to change that file to remove the tail from contacts, as RuB did?
Firebird is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:37 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.