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#1 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
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Having problems reloading external tubes with my IXB. even though I have the IXD2 fix downloaded mod, I find that I cannot get one of the two stern external reload out for my IXB
![]() When I have the stern topredo compartment fully manned, I get a message: "not enough crew in bow compartment" ![]() ![]() ![]() I am able to load externals in the bow compartment, and one of the torpedoes in the stern...but one of the stern torpedoes will not load.... ![]() ![]() ![]() Can anyone help?? thanks |
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#2 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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I've been having a version of this same trouble lately with my Type IXB. Not sure when this bug appeared, as I do not remember having this problem in my first career (the only other one I've actually had a Type IX in), but then again that was many months ago and I lost my Type IXB on my first patrol with it (an Operation Drumbeat patrol to the US coast) and I'm not sure I got off enough shots to even need to reload from the stern externals.
I'm running GW now, and I have to put a bunch of people into my bow compartment before it will let me bring the stern externals aboard the boat. Once I do that it at least lets me go ahead and bring them aboard though - I haven't had it give me a time and then not count it down or eventually bring them on board, so I'm not sure what that part of the problem might be.
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#3 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
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Yes, never did an IXB career before. I have SH3 Commander 2.5, RuB 1.45z, IXD2 battery fix, NYGM crew management mod, and a few other mods installed.
I am currently about half way through this first patrol. Used up almost half my torpedoes though ![]() ![]() Hard to sink those C2s, ![]() ![]() |
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#4 | |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
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It has nothing to do with the IXB boat, but it might affect you, since if you installed it last, you have the stock game's basic cfg. I suggest the following: 0) Finish current mission return to port, save & exit 1) Roll back SH3Cdr 2) Disable via JSGME the torpedo fix. Then: 3)Open basic.cfg with Notepad or any other text editor 4) Search for ;[SUBMARINE_AMMO10];IXD2 5). Change to: ;[SUBMARINE_AMMO10];IXD2 [SUBMARINE_AMMO9] Type=2 Version=3 ForeTubes=4 AftTubes=2 ForeResIntern=4 ForeResExtern=6 ForeResExtra=4 AftResIntern=2 AftResExtern=4 ShellSlots=16 NbYears=4 Renown=10 SNK_MASK=NSS_Uboattype9d2_SNK_mask Year0=1942 ForeTube00=2 ;T1 ForeTube01=2 ForeTube02=2 ForeTube03=2 ForeResIntern00=0 ForeResIntern01=0 ForeResIntern02=2 ForeResIntern03=2 ForeResExtern00=0 ForeResExtern01=0 ForeResExtern02=0 ForeResExtern03=0 ForeResExtern04=2 ForeResExtern05=2 ForeResExtra00=2 ForeResExtra01=2 ForeResExtra02=2 ForeResExtra03=2 AftTubes00=2 AftTubes01=2 AftResIntern00=0 AftResIntern01=2 AftResExtern00=0 AftResExtern01=0 AftResExtern02=0 AftResExtern03=0 Z01_00=10 ; IX/3 M01_00=0 A01_00=6 A02_00=6 SuperCharger_00=-1 Snorkel_00=-1 Batteries_00=1268 AftBatteries_00=1268 Hydrophone_00=1270 Sonar_00=-1 Radar_00=-1 RadarWarningReceiver_00=-1 Decoy_Launcher_00=-1 SonarCoatings_00=-1 RadarCoatings_00=-1 Renown0=12000 Year1=1943 ForeTube10=3 ;T1 ForeTube11=3 ForeTube12=3 ForeTube13=3 ForeResIntern10=0 ForeResIntern11=0 ForeResIntern12=3 ForeResIntern13=3 ForeResExtern10=0 ForeResExtern11=0 ForeResExtern12=0 ForeResExtern13=0 ForeResExtern14=3 ForeResExtern15=3 ForeResExtra10=3 ForeResExtra11=3 ForeResExtra12=3 ForeResExtra13=3 AftTubes10=3 AftTubes11=3 AftResIntern10=0 AftResIntern11=3 AftResExtern10=0 AftResExtern11=3 AftResExtern12=3 AftResExtern13=3 Z01_10=11 ; IX/3 M01_10=0 A01_10=10 A02_10=10 S01_10=5 SuperCharger_10=-1 Snorkel_10=-1 Batteries_10=1268 AftBatteries_10=1268 Hydrophone_10=1270 Sonar_10=-1 Radar_10=1275 RadarWarningReceiver_10=1280 Decoy_Launcher_10=1284 SonarCoatings_10=-1 RadarCoatings_10=-1 Renown1=9000 Year2=1944 ForeTube20=3 ;T1 ForeTube21=3 ForeTube22=1 ForeTube23=1 ForeResIntern20=3 ForeResIntern21=3 ForeResIntern22=1 ForeResIntern23=1 ForeResExtern20=0 ForeResExtern21=0 ForeResExtern22=3 ForeResExtern23=3 ForeResExtern24=3 ForeResExtern25=3 ForeResExtra20=3 ForeResExtra21=3 ForeResExtra22=3 ForeResExtra23=3 AftTubes20=5 AftTubes21=3 AftResIntern20=3 AftResIntern21=3 AftResExtern20=3 AftResExtern21=3 AftResExtern22=3 AftResExtern23=3 Z01_20=11; IX/3 M01_20=0 A01_20=10 A02_20=10 S01_20=5 SuperCharger_20=-1 Snorkel_20=1262 Batteries_20=1268 AftBatteries_20=1268 Hydrophone_20=1270 Sonar_20=-1 Radar_20=1275 RadarWarningReceiver_20=1280 Decoy_Launcher_20=1284 SonarCoatings_20=-1 RadarCoatings_20=-1 Renown2=6000 Year3=1945 ForeTube30=3 ;T1 ForeTube31=3 ForeTube32=4 ForeTube33=4 ForeResIntern30=3 ForeResIntern31=3 ForeResIntern32=4 ForeResIntern33=4 ForeResExtern30=0 ForeResExtern31=0 ForeResExtern32=3 ForeResExtern33=3 ForeResExtern34=3 ForeResExtern35=3 ForeResExtra30=3 ForeResExtra31=3 ForeResExtra32=3 ForeResExtra33=3 AftTubes30=6 AftTubes31=3 AftResIntern30=3 AftResIntern31=3 AftResExtern30=3 AftResExtern31=3 AftResExtern32=3 AftResExtern33=3 Z01_30=11 ; IX/3 M01_30=-1 A01_30=10 A02_30=10 S01_30=5 SuperCharger_30=-1 Snorkel_30=1262 Batteries_30=1268 AftBatteries_30=1268 Hydrophone_30=1270 Sonar_30=-1 Radar_30=1275 RadarWarningReceiver_30=1282 Decoy_Launcher_30=1284 SonarCoatings_30=-1 RadarCoatings_30=-1 Renown1=5000 6) go to /.../MODS/IX-D2 Range.../cfg/ and delete basic.cfg 7) Enable with JSGME the Fix again. 8) [Not essential] Dowload the Real Battery Life for RuB ![]() http://www.subsim.com/phpBB/viewtopic.php?t=49412 If this doesn't fix your problem, it's another mod. Also, via SH3Cdr select the No fatigue option and see what happens. (do this first). If it fixes your problem, then it's either the NYGM fatigue, or an old Holywood fatigue that does the trick. Which othter mods do you have? |
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#5 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
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Problem solved
![]() ![]() ![]() ![]() Don't know why or how it worked, but it did. ![]() thanks VH for the advice.... ![]() |
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#6 |
Ace of the Deep
![]() Join Date: May 2005
Posts: 1,100
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I haven't run into any problems with the IXB and external torps, although I do generally tend to fully expend my internals before loading externals.
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#7 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
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