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IXB career problem
Having problems reloading external tubes with my IXB. even though I have the IXD2 fix downloaded mod, I find that I cannot get one of the two stern external reload out for my IXB :damn:
When I have the stern topredo compartment fully manned, I get a message: "not enough crew in bow compartment" :88) :huh: When I switch crew to the bow, just to see what would happen, I get a time for reload, but the time does not advance..... :nope: I am able to load externals in the bow compartment, and one of the torpedoes in the stern...but one of the stern torpedoes will not load.... :down: :nope: It looks as if I will be needing all my eels. :yep: Can anyone help?? thanks |
I've been having a version of this same trouble lately with my Type IXB. Not sure when this bug appeared, as I do not remember having this problem in my first career (the only other one I've actually had a Type IX in), but then again that was many months ago and I lost my Type IXB on my first patrol with it (an Operation Drumbeat patrol to the US coast) and I'm not sure I got off enough shots to even need to reload from the stern externals.
I'm running GW now, and I have to put a bunch of people into my bow compartment before it will let me bring the stern externals aboard the boat. Once I do that it at least lets me go ahead and bring them aboard though - I haven't had it give me a time and then not count it down or eventually bring them on board, so I'm not sure what that part of the problem might be. |
Yes, never did an IXB career before. I have SH3 Commander 2.5, RuB 1.45z, IXD2 battery fix, NYGM crew management mod, and a few other mods installed.
I am currently about half way through this first patrol. Used up almost half my torpedoes though :o It looks as if I will need all my torpedoes. :yep: Hard to sink those C2s, :damn: they just won't go down with one eel. :nope: |
Re: IXB career problem
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It has nothing to do with the IXB boat, but it might affect you, since if you installed it last, you have the stock game's basic cfg. I suggest the following: 0) Finish current mission return to port, save & exit 1) Roll back SH3Cdr 2) Disable via JSGME the torpedo fix. Then: 3)Open basic.cfg with Notepad or any other text editor 4) Search for ;[SUBMARINE_AMMO10];IXD2 5). Change to: ;[SUBMARINE_AMMO10];IXD2 [SUBMARINE_AMMO9] Type=2 Version=3 ForeTubes=4 AftTubes=2 ForeResIntern=4 ForeResExtern=6 ForeResExtra=4 AftResIntern=2 AftResExtern=4 ShellSlots=16 NbYears=4 Renown=10 SNK_MASK=NSS_Uboattype9d2_SNK_mask Year0=1942 ForeTube00=2 ;T1 ForeTube01=2 ForeTube02=2 ForeTube03=2 ForeResIntern00=0 ForeResIntern01=0 ForeResIntern02=2 ForeResIntern03=2 ForeResExtern00=0 ForeResExtern01=0 ForeResExtern02=0 ForeResExtern03=0 ForeResExtern04=2 ForeResExtern05=2 ForeResExtra00=2 ForeResExtra01=2 ForeResExtra02=2 ForeResExtra03=2 AftTubes00=2 AftTubes01=2 AftResIntern00=0 AftResIntern01=2 AftResExtern00=0 AftResExtern01=0 AftResExtern02=0 AftResExtern03=0 Z01_00=10 ; IX/3 M01_00=0 A01_00=6 A02_00=6 SuperCharger_00=-1 Snorkel_00=-1 Batteries_00=1268 AftBatteries_00=1268 Hydrophone_00=1270 Sonar_00=-1 Radar_00=-1 RadarWarningReceiver_00=-1 Decoy_Launcher_00=-1 SonarCoatings_00=-1 RadarCoatings_00=-1 Renown0=12000 Year1=1943 ForeTube10=3 ;T1 ForeTube11=3 ForeTube12=3 ForeTube13=3 ForeResIntern10=0 ForeResIntern11=0 ForeResIntern12=3 ForeResIntern13=3 ForeResExtern10=0 ForeResExtern11=0 ForeResExtern12=0 ForeResExtern13=0 ForeResExtern14=3 ForeResExtern15=3 ForeResExtra10=3 ForeResExtra11=3 ForeResExtra12=3 ForeResExtra13=3 AftTubes10=3 AftTubes11=3 AftResIntern10=0 AftResIntern11=3 AftResExtern10=0 AftResExtern11=3 AftResExtern12=3 AftResExtern13=3 Z01_10=11 ; IX/3 M01_10=0 A01_10=10 A02_10=10 S01_10=5 SuperCharger_10=-1 Snorkel_10=-1 Batteries_10=1268 AftBatteries_10=1268 Hydrophone_10=1270 Sonar_10=-1 Radar_10=1275 RadarWarningReceiver_10=1280 Decoy_Launcher_10=1284 SonarCoatings_10=-1 RadarCoatings_10=-1 Renown1=9000 Year2=1944 ForeTube20=3 ;T1 ForeTube21=3 ForeTube22=1 ForeTube23=1 ForeResIntern20=3 ForeResIntern21=3 ForeResIntern22=1 ForeResIntern23=1 ForeResExtern20=0 ForeResExtern21=0 ForeResExtern22=3 ForeResExtern23=3 ForeResExtern24=3 ForeResExtern25=3 ForeResExtra20=3 ForeResExtra21=3 ForeResExtra22=3 ForeResExtra23=3 AftTubes20=5 AftTubes21=3 AftResIntern20=3 AftResIntern21=3 AftResExtern20=3 AftResExtern21=3 AftResExtern22=3 AftResExtern23=3 Z01_20=11; IX/3 M01_20=0 A01_20=10 A02_20=10 S01_20=5 SuperCharger_20=-1 Snorkel_20=1262 Batteries_20=1268 AftBatteries_20=1268 Hydrophone_20=1270 Sonar_20=-1 Radar_20=1275 RadarWarningReceiver_20=1280 Decoy_Launcher_20=1284 SonarCoatings_20=-1 RadarCoatings_20=-1 Renown2=6000 Year3=1945 ForeTube30=3 ;T1 ForeTube31=3 ForeTube32=4 ForeTube33=4 ForeResIntern30=3 ForeResIntern31=3 ForeResIntern32=4 ForeResIntern33=4 ForeResExtern30=0 ForeResExtern31=0 ForeResExtern32=3 ForeResExtern33=3 ForeResExtern34=3 ForeResExtern35=3 ForeResExtra30=3 ForeResExtra31=3 ForeResExtra32=3 ForeResExtra33=3 AftTubes30=6 AftTubes31=3 AftResIntern30=3 AftResIntern31=3 AftResExtern30=3 AftResExtern31=3 AftResExtern32=3 AftResExtern33=3 Z01_30=11 ; IX/3 M01_30=-1 A01_30=10 A02_30=10 S01_30=5 SuperCharger_30=-1 Snorkel_30=1262 Batteries_30=1268 AftBatteries_30=1268 Hydrophone_30=1270 Sonar_30=-1 Radar_30=1275 RadarWarningReceiver_30=1282 Decoy_Launcher_30=1284 SonarCoatings_30=-1 RadarCoatings_30=-1 Renown1=5000 6) go to /.../MODS/IX-D2 Range.../cfg/ and delete basic.cfg 7) Enable with JSGME the Fix again. 8) [Not essential] Dowload the Real Battery Life for RuB :-j http://www.subsim.com/phpBB/viewtopic.php?t=49412 If this doesn't fix your problem, it's another mod. Also, via SH3Cdr select the No fatigue option and see what happens. (do this first). If it fixes your problem, then it's either the NYGM fatigue, or an old Holywood fatigue that does the trick. Which othter mods do you have? |
Problem solved :up: I loaded the career, I tried to move the torp, at first, it did not work, then I had men reloading the bow tubes after a successful attack, I was reloading bow tubes. Then fired stern tubes, then had men in both bow and stern torpedo compartments. Now, for some reason, I was able to move the stern external torp.... :huh: :o :88) :hmm:
Don't know why or how it worked, but it did. :up: thanks VH for the advice.... :D |
I haven't run into any problems with the IXB and external torps, although I do generally tend to fully expend my internals before loading externals.
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