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Old 04-09-06, 11:25 PM   #1
SeaStorm
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Default *.dat File Viewer ?

Hi All,

I'm starting today modifying 3d meshes and importing them back on .dat with Pack3D.

***Anyone knows about a Viewer to see the results faster, without going through the whole game loading drag ?

Thanks to the whole list of modders that helped creating these tools:

I insist
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Old 04-10-06, 01:07 AM   #2
JonZ
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http://files.filefront.com/DatTexExt.../fileinfo.html
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Old 04-10-06, 03:02 AM   #3
UBOAT234
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In this site, of Timetraveller, have many tools.

But I think it is better to make a true test with the game.
Run SH3 and after go to the desktop and work.
Create a mission for test your modification and in end run the mission.

http://www.delraydepot.com/tt/sh3.htm

BEST REGARDS
UBOAT234
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Old 04-10-06, 12:20 PM   #4
SeaStorm
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Default Homework :)

Thanx Jonz for help. But i already have the Dat extractor.

Thanks for the link , UBOAT234. That's what i'm going to do.
I took a chance to ask cause i was sure someone has coded a viewer to see the actual 3D model, without going through the whole game loading process.

But now, i would need to know the steps of a sucessful mesh export from MAX5.1 to Wavefront obj.

1) when exporting the object, the the new obj is smaller (in bytes) than the original. I know it has been debated and fixed a while ago,... but that's where i am.
2) I'm using pack 3D version 1.0, and i know i can import a single modified object to it's related dat.
3) I know also there is something important related to the generated *.mtl file, for the import to be successful.


Thanks anyways, i am going back to my Homework and i'll browse all what's been written related to mesh cloning stuff .
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Old 04-10-06, 03:17 PM   #5
UBOAT234
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Hi,

I have tried many programs 3d and in end, I am Maya friend...
Try also this:
http://www.wings3d.com/
With file of Pack3d work fine.

And for texture map Deep UV, but have a big price.

BEST REGARDS
UBOAT234
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Old 04-11-06, 06:02 PM   #6
JonZ
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***
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Old 04-11-06, 07:34 PM   #7
mapuc
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Quote:
Originally Posted by UBOAT234
Hi,

I have tried many programs 3d and in end, I am Maya friend...
Try also this:
http://www.wings3d.com/
With file of Pack3d work fine.

And for texture map Deep UV, but have a big price.

BEST REGARDS
UBOAT234
I have the wings3D and the pack3D and I can't open any 3D objekt in the Wings3D

E.G

I pres "Get Dat" in the Pack3D program and when I have got the dat, that i want, I pres the "export all" and I see that a new map has been made in the samme place where I got the Dat-files from.
This map named 3D have a file called mtl and from here on I'm totally lost what next?

Regards
Markus
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Old 04-12-06, 04:04 AM   #8
UBOAT234
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You must open .obj file with 3d software, With import.

BEST REGARDS
UBOAT234
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Old 04-12-06, 10:37 AM   #9
mapuc
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Quote:
Originally Posted by UBOAT234
You must open .obj file with 3d software, With import.

BEST REGARDS
UBOAT234
Ok after I have got the Dat-files I mark the objekt-files and press the Import botton and a little windows open there I double klick on Wings3D but nothing happen.

Markus
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