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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2004
Location: The Good Ole Red White & Blue
Posts: 193
Downloads: 167
Uploads: 0
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The default officer icon images annoyed me because no matter which crew member you place in there it always displays the same generic portrait. It would have been cool if the portraits actually updated to match the crew member like the 3D models do.
I changed the officer icons to images that portray the station of each officer rather than their portraits. I think its more practical this way and it blends it nice with the existing layout. The icons are modified screenshots from the uboat's interior. Now Several different options are available: ------------------------------------------------------- 2 sets of officer icon backgrounds (OfficerA.tga): - Semi-Transparent - Standard Both sets offer 3 additional options: - Without Labels - With English Labels - With German Labels Also provided 2 versions of the texture that is used when a station is unoccupied (OfficerB.tga): - No image (fully transparent) - A semi-transparent black outline ![]() ![]() ![]() You can download it here. -Captain America |
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#2 |
Ensign
![]() Join Date: Mar 2005
Location: Ireland
Posts: 229
Downloads: 30
Uploads: 0
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Thats as close to perfect as makes no difference. Thanks Captain America, thats a keeper
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My Mod's: Karle's Silent Hunter III Mods My Music: http://www.reverbnation.com/thisturbulentpriest |
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#3 |
Torpedoman
![]() Join Date: Apr 2005
Location: Switzerland
Posts: 113
Downloads: 13
Uploads: 0
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hello Captain America
it looks very nice und works just great ![]() |
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#4 |
Medic
![]() Join Date: Apr 2005
Location: North Carolina, USA
Posts: 159
Downloads: 22
Uploads: 0
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Captain America, I like it.
KptnLt. Eric, http://www.dot-whatever.com/U-Boat/page/main.html is a cool link. I wish I knew how to do this kind of stuff but alas, I fear I am too old. Where are you in Ireland? I just spent several weeks in Mullingar and loved it. |
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#5 |
Planesman
![]() Join Date: Apr 2004
Location: The Good Ole Red White & Blue
Posts: 193
Downloads: 167
Uploads: 0
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#6 |
Torpedoman
![]() Join Date: Apr 2005
Location: Switzerland
Posts: 113
Downloads: 13
Uploads: 0
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hello again
good improvement, the looking is now nicer then before, thanks again. |
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#7 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Christchurch, New Zealand
Posts: 127
Downloads: 65
Uploads: 0
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Nice addition, thank you
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#8 |
GWX Project Director
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Good! Stuff!
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#9 |
Planesman
![]() Join Date: Apr 2004
Location: The Good Ole Red White & Blue
Posts: 193
Downloads: 167
Uploads: 0
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I've updated the mod one last time....I didn't like not having the empty black boxes when a station was unoccupied because I like to right click on icons even when an officer is not there to quickly jump to that position. So I added an optional file that adds the black boxes again but this time the texture is transparent so it doesn't stand out as much.
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#10 |
Watch
![]() Join Date: May 2005
Posts: 19
Downloads: 0
Uploads: 0
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Well done, clever solution to those not so wonderful Character Renders.
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#11 |
Grey Wolf
![]() Join Date: May 2005
Location: USA
Posts: 978
Downloads: 5
Uploads: 0
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sweet mod!
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#12 |
Eternal Patrol
![]() Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
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Very nice mod Captain! :|\ I'm trying the set without labels, the graphics are easy to interpret.
Btw your original post also shows a gun-metal color Observation periscope lens-ring, instead of the default 'black' color. I tried to find a periscope mod just like that, but no luck. Do you happen to remember the name of the mod, or where it was downloaded?
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Avg. Joe |
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#13 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
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Very nice work on those icons..Definately alot better than the stock faces.
![]() Make that two of us that would like to know what the name of that periscope ring mod is. |
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#14 |
Watch Officer
![]() Join Date: May 2005
Location: Norway
Posts: 333
Downloads: 3
Uploads: 0
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Just wanted to say that I've used your officer icon mod for a few days now, and I'm not going back. Thanks!
Oh, and I'm curious about the observation scope as well. It also looks like it's a bit lighter than the standard scope (judging from the lens 'rings'), or am I seeing things? I know that the observation scope is supposed to be better than the attack scope in low light, but as far as I've understood this is not the case in defualt SH3? A fix for this would be great. Then I might even start using the observation scope from time to time. |
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#15 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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Looks great, I'll be using this!
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