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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Jul 2011
Location: Croatia
Posts: 222
Downloads: 67
Uploads: 0
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Hello, I have this weird issue where my submarine keeps free falling (to its demise unless I increase speed to at least 1/3 or blow ballasts) after certain depth (usually starts happening around 180 meters or deeper) when I am using slow speed or all stop. I want this eliminated as I think its completely unrealistic (as submarine could trim its ballast tanks and change buoyancy as they wished). Can anyone help me what do I need to edit in files to eliminate it? Thanks.
Here is my list of the Mods: GWX 3.0 SH3 Commander Thomsen sound pack V3.2cg Rapt0rs Uniforms V 2.0 (Grey) Rapt0rs Uniforms V 2.0 (Grey - All Leather) Patch Rubini Underwater dust&plancton v1 M.E.P v6 M.E.P v6 - VisualSensors for GWX TKSS18 German U-boats compilation German U-boats compilation 2 (only VIIB & VIIC models by Wise) FixAllSubGWX ARB WideGui 1920x1080 Adaptation for English & Deutsch Moon_light mod Sh3_volumetric_clouds&fog_v2.2 Ricks_GWX_Rec_Man_Final GWX - Lite Harbor Traffic Functional draggable chrono for ARB widegui Radio Deutschland Radio England |
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#2 | |
Ocean Warrior
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![]() Quote:
GWX doesn't do this behavior, so look for anything in your mods that affects the sub files including Commander's options (i.e. malfunctions/sabotage in the Randomized Events.cfg file).
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#3 | |
Admiral
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Just a thought... I do recognize most of the mods in the list & outside of the ones you mentioned & the 1 I named off to check... has to be 1 of them that I can see of. M. M. ![]()
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