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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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Old game, new bug at least to me. It comes from a rare combination.
If you get a chafe of base when you had be your radio destroyed, the messages to current the base is constantly send to you, you don't revive it because is destroyed.it's a loop where you can still go. But I find ctd when I get into salamis (brest-salamis base change of some mega mod). Is unusual.maybe with a destroyed radio an antenna is very necessary get into the much close base in grill this bug hits your game. A save game during th he loop was corrupt.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#2 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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Wow! I never heard of such a thing (???)
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#3 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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Will I find a worthy value in the flotilla file (I modified it but I don't touch the weekend entries and don't check it).
If flotilla file end a base and start the next in the same mighty you get a loop, I found old circumvention of this on old post. I was going from brest to salamis and redo the same today and I have same error, so I look a but better and I find that brest 10-11/41 and salamis started in 11/41. That introduce a loop.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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