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-   -   Radio destroyed / chafe base bug (https://www.subsim.com/radioroom/showthread.php?t=245260)

Aquelarrefox 05-26-20 08:38 AM

Radio destroyed / chafe base bug
 
Old game, new bug at least to me. It comes from a rare combination.

If you get a chafe of base when you had be your radio destroyed, the messages to current the base is constantly send to you, you don't revive it because is destroyed.it's a loop where you can still go. But I find ctd when I get into salamis (brest-salamis base change of some mega mod).

Is unusual.maybe with a destroyed radio an antenna is very necessary get into the much close base in grill this bug hits your game.

A save game during th he loop was corrupt.

Kapitän 05-27-20 03:48 AM

Quote:

Originally Posted by Aquelarrefox (Post 2672977)
Old game, new bug at least to me. It comes from a rare combination.

If you get a chafe of base when you had be your radio destroyed, the messages to current the base is constantly send to you, you don't revive it because is destroyed.it's a loop where you can still go. But I find ctd when I get into salamis (brest-salamis base change of some mega mod).

Is unusual.maybe with a destroyed radio an antenna is very necessary get into the much close base in grill this bug hits your game.

A save game during th he loop was corrupt.


Wow! I never heard of such a thing (???)

Aquelarrefox 05-27-20 10:24 PM

Quote:

Originally Posted by Kapitän (Post 2673172)
Wow! I never heard of such a thing (???)

Will I find a worthy value in the flotilla file (I modified it but I don't touch the weekend entries and don't check it).
If flotilla file end a base and start the next in the same mighty you get a loop, I found old circumvention of this on old post.
I was going from brest to salamis and redo the same today and I have same error, so I look a but better and I find that brest 10-11/41 and salamis started in 11/41. That introduce a loop.


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