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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Feb 2012
Posts: 33
Downloads: 87
Uploads: 0
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Hi Guys
I want to look at the missions. In GWX3.0 Gold, I can open mission editor version 1 & 2 with no issues, takes maybe 10 seconds to load. From the fresh 1.4b install i keep seperate it works fine too. In NYGM and LSH, it doesn't load at all. I see it briefly run in task manager, then I see werfault.exe and then both close. All in all takes maybe 5 seconds. I know missioneditor will run, as I tried seperating it from game folder and it runs fine, plus it runs fine from the GWX installation. Version 2 of the editor has same issues from NYGM etc folders.. Anybody able to offer a solution to this? I am presuming that it must run from the individual installations to get the correct files for each mod. Many thanks. Generic Mod Enabler - v2.6.0.157 [G:\SH3\GWX3\MODS] GWX - 16km Atmosphere GWX - VIIC41 Player Sub WB's Renown Replacement WB's Mission Orders v1.2 Real Depth Charge GWX - English Nav Map and Grid Refs GWX - Additional Bases 5.2 Widescreen MaGui v3.4-SA TorpedoSolutionButton for WideScreen MaGui v3.4-SA WideScreen MaGui v3.4-SA FIX for GWX v3 - 2017 CAWS 1.61 optional_CAWS1_61_x1366 Generic Mod Enabler - v2.6.0.157 [G:\SH3\NYGM\MODS] NYGM Tonnage War V2.5 – Stand Alone Version NYGM3_New NYGM3_6F NYGM_2017A Widescreen MaGui v3.4-SA TorpedoSolutionButton for WideScreen MaGui v3.4-SA WideScreen MaGui v3.4-SA FIX for NYGM v2017A CAWS 1.61 optional_CAWS1_61_x1366 IABLShipsforNYGM_New_Thomsen NYGM_2017A - Harbor Traffic Add-In NYGM - No Fatigue NYGM 2.5 - Restore Gods Eye View Extra_files_for_Hsie_patch_V16B1 optional_CAWS1_61_x1366 with S3S update Generic Mod Enabler - v2.6.0.157 [G:\SH3\LSH32015\MODS] _LSH3-2015___FULLVERSION _LSH3-2015__BunkerStart _LSH3-2015__NoFatigue-NoSleepCrew _LSH3-2015__HistoricalMessages _LSH3-2015___Patch_HSIE-V16B1 Widescreen MaGui v3.4-SA TorpedoSolutionButton for WideScreen MaGui v3.4-SA WideScreen MaGui v3.4-SA FIX for LSH3 v5.1 CAWS 1.61 optional_CAWS1_61_x1366 |
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#2 |
GWX - KC Crash Test Dummy
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Hi Kedishen
I had a similar issue with my WAC5 install with ahnenerbes wide Screen mod I can open the mission editor but the ship icons are too big. So the workaround for me was I disabled the wide screen mod wrote the mission then reactivated the wide screen mod to play mission on my curved wide screen monitor. Last edited by blackswan40; 04-07-19 at 05:42 PM. |
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#3 |
Seaman
![]() Join Date: Feb 2012
Posts: 33
Downloads: 87
Uploads: 0
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I shall give it a go. Thanks.
Notedly I do have the magui widescreen installed to GWX as well, but experimentation first. Assumptions after. |
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#4 |
Seaman
![]() Join Date: Feb 2012
Posts: 33
Downloads: 87
Uploads: 0
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Sadly removing all option mods makes no difference. Still can't load the mission editor.
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#5 | |
Ocean Warrior
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![]() Quote:
From your torpedo thread, I thought you had the Hsie and/or Stiebler patches on your NYGM install ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 | |
Seaman
![]() Join Date: Feb 2012
Posts: 33
Downloads: 87
Uploads: 0
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I do.
Quote:
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#7 |
Ocean Warrior
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That's not the Hsie patch. Those are a weather and ship collision file. His patch is here.
http://www.subsim.com/radioroom/showthread.php?t=174225 Stiebler's here, #9 http://www.subsim.com/mods1/nygm/
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#8 | |
Seaman
![]() Join Date: Feb 2012
Posts: 33
Downloads: 87
Uploads: 0
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NYGM 3.6F already has the file modifications integrated into its game files for h.sie and steibler4c.
I have both patches installed and the S3S steibler files from the patch included NYGM3_6_Manual.pdf Quote:
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#9 |
Ocean Warrior
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You've patched your sh3.exe file with both patches ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#10 | ||
Lieutenant
![]() Join Date: Jun 2010
Location: Germany
Posts: 269
Downloads: 3
Uploads: 1
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![]() Quote:
I have the same issue with NYGM, but not with LSH. Missioneditor will crash right after loading all cfg- and eqp-files, but before load of Fonts. On my system it is a fault of the ini-comment-crash. See here: http://www.subsim.com/radioroom/showthread.php?t=222565 This patch kit from a.g. helps me to avoid this crash. I use it with an old DVD-Install, and not with Steam. Also, this crash does not occur when the first Comments in the 2 HSL.cfg-files in Roster are eleminated, which supports a.g.'s statement. Please, never ever overwrite your existing install, instead create a JSGME-Mod for this. Quote:
Greetings. |
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