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Old 06-18-17, 06:16 AM   #1
Niume
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Default Upgrading PC

Hello I am having thoughts of upgrading my pc
I already have gtx 750 2gb. But what does Silent Hunter series need the most CPU, RAM, Hard drives?

Does having more ram improve loading times of SH 3 ? What about then near convoys I noticed drastic performance issues near convoys or land. So having more ram will it improve and what about the types of RAM Does it make diffrences for this game is ram DDR2 or DDR3

My current specs
AMD Athlon 7850 2.8ghz
4gb ram DDR2
gtx 750 2gb
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Old 06-18-17, 07:35 AM   #2
HanSolo78
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You will need CPU Power!
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Old 06-18-17, 08:51 AM   #3
Niume
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Does RAM ifluence loading times?
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Old 06-18-17, 11:30 AM   #4
Fubar2Niner
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Quote:
Originally Posted by Niume View Post
Does RAM ifluence loading times?
Hi mate, so here is my rig

Mobo: Ggabyte X99- Gaming 5P
CPU: Intel i7 6850 @4.03 GHz 6 cores 12 threads
RAM: Kingston Fury Black (4x8GB) DDR4 2666MHz Quad Channel
GPU: EVGA GTX 1080Ti FTW3 11264 MB GDDR5X
OS: Win7 64 bit Ultimate installed on Intel SSD 730 series 240GB
SH3: Installed on Samsung SSD 850 EVO M.2 500GB

This is kind of the bare essentials, ok that being said, it still takes anywhere from 10 - 20 minutes to load a game save. My experience is if you have an extensive mod list your load times can be big !!

My mod list I hear you ask.......................

Generic Mod Enabler - v2.6.0.157
[F:\Subsims\Hsie\MODS]

GWX - Merged Campaign
GWX - Alternative Flotillas
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7
WB's Mission Orders v1.2
Rbs1_SH4_Effects_GWX_30_71
Merchant_Fleet_Mod_3
M04B-MX04B
Q Ship mod GWX3.0
FM30_UpDown_final
Prometheus Hull damage mod
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Combat Radio Frequency
DD_VisibleMines_V1.0
WAC4.1 SubPen_animated_18.02.2010
FM_NewInterior v2.1D
Urfischs_ModStrike_Beta1
Pascal_Port_People
Destroyers&Corvette
MFM3.2 displacement correction mod
New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7
Flags_enlighten
Rapt0r's Uniforms V2.0 [Grey]
No Medals On Crew [Patch]
Thomsen's Sound Pack V3.2cg
Real Depth Charge
Karle's_Crash_Dive_Mod
KB's Diesel Sound Mod
M.E.P v6
Optional - ShipVanishingHull for MEP v6
M.E.P v6 - VisualSensors for GWX3 with Anvart's FUMO mod
LifeBoats&Debris_v4
Aces' Combined SH3.SDL Files v4
My sound file
WB's Renown Replacement
SH3 Gramophone
Sh3_volumetric_clouds&fog_V2.2
Ahnenerbe WideGui 1920 x 1080 Final FIXED
TKSS18 German U-Boats Compilation
Torpedo_HAHD_1024_GWX
German U-Boats Compilation FuMO_Fix_SNS
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
Ai German U-Boats Collection (Ahnenerbe) Fixed
GWX3.0 All_Weather_Guns
Shortcuts for German U-Boats Compilation Mod
Bordinstrumente_patch_2.2_Ahnenerbe
Optional O2-Gauges v2 (for V16B1)
WB's Deck Gun Range
SH5 - Nelson class
Sub Bouyancy
Hunt_I_to_III_mod
Southampton_Fiji_mod
Additional Depth Charges v1.0 (GWX3)
Searchlights_Removed
S3H-H.sie-Patch-V16B1
EnvSimAct_10
------------------------------------------------------------------------------------

I also run the 4GB patch, and SH3 is launched through SH3Commander via SH3F.

As you can see, there is no diffinitive answer to shorter load times, I might add I have also tried RAID setups, these did not help either.

So that is the best I can offer, I hope it helps, if not, it may help you decide where and where not to spend your hard earned

Best regards.

Fubar2Niner
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Old 06-18-17, 12:04 PM   #5
HanSolo78
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RAM amount does not make any difference for SH3.
SSD Performance & High clocked CPU decreases loading times. Also an optimized campaign layer, maybe splitted into different regions.
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Old 06-21-17, 07:25 AM   #6
Fanuboat
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More RAM and a new CPU if you want to upgrade your pc.
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