![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Nub
![]() Join Date: Jun 2013
Posts: 4
Downloads: 165
Uploads: 0
|
![]()
Morning,
So last night as I was playing I came across something that struck me as pretty difficult situation. I found an escorted convoy on my play through and as acquired them I found out much to my dismay that the weather was quite abysmal with wind speeds reaching 15 knots, heavy fog, heavy rain good stuff. ![]() Even though I have active radar and sonar I don't want to use it in fear that I might alert the convoy to my presence. So my question is this: Is their anyway to attack these guys using only passive sonar? ![]() |
![]() |
![]() |
![]() |
#2 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
![]()
__________________
Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
![]() |
![]() |
![]() |
#3 |
Nub
![]() Join Date: Jun 2013
Posts: 4
Downloads: 165
Uploads: 0
|
![]()
I'm already somewhat familiar with that strategy, but is it still safe to ping? They do have escorts after all. But then again the waves are pretty chaotic, I'm not too sure how the sound will propagate in the game.
|
![]() |
![]() |
![]() |
#4 |
Gefallen Engel U-666
|
![]()
TopSecr3t!
![]() ![]() ![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 08-30-15 at 01:11 PM. |
![]() |
![]() |
![]() |
#5 |
Nub
![]() Join Date: Jun 2013
Posts: 4
Downloads: 165
Uploads: 0
|
![]()
Thanks mate
![]() |
![]() |
![]() |
![]() |
#6 |
Navy Seal
![]() |
![]()
Ping them. But be smart about it. One or two pings is all it takes to get the information you need and they need time to refine your direction. They can't refine your location from intercepting a ping.
So you have to look at the tradeoffs. If you ping twice you get their exact location. If you wait three minutes and ping again you then have their course and speed as well. At that point you can shoot from passive sonar. You have them cold. What do they have? They don't know your direction or range. All they know is that you're out there somewhere. You have a shooting solution. They have vague information. That sounds like a great trade to me. However, an even more slick way to gather the same information is by radar. It works at much greater range and with better accuracy. I haven't had any warships react to my radar yet in the game.
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#7 |
Captain
![]() Join Date: Aug 2009
Posts: 481
Downloads: 74
Uploads: 3
|
![]()
https://archive.org/stream/maneuveri...ge/26/mode/2up
It's worth noting that getting an accurate sonar bearing on a target in a convoy is not easy. The IJN didn't deploy radar detection until 1944 so if you have radar, it's probably best to use it.
__________________
My SH4 LP |
![]() |
![]() |
![]() |
#8 | ||
Gefallen Engel U-666
|
![]() Quote:
Quote:
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
||
![]() |
![]() |
![]() |
#9 | |
Navy Seal
![]() |
![]() Quote:
![]()
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
|
![]() |
![]() |
![]() |
#10 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
Uploads: 0
|
![]()
How many escorts, how many merchies? I recommend you run right into/through it surfaced or decks awash. Put a fish into whatever comes out of the fog... And don't be afraid to have to gome home afterwards to patch some holes
![]()
__________________
"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
![]() |
![]() |
![]() |
#12 |
Navy Seal
![]() |
![]()
Stuff gets,very interesting when you plot one target for the beginning of a three minute timing for course and speed, then ping another target entirely at the end of the three minutes, extend the line to establish the "course," measure the number of hundred yards for the "speed," and surprise! Surprise! They don't go where your plot predicts.
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
Tags |
(help), (sonar), (strategy), (tips) |
|
|