SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-14-14, 09:58 AM   #1
mitsvan
Swabbie
 
Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
Re-enable AP Shells in GWX3.0

Hello i am new to the forums (and i mean in all forums so this is my first post in my life in a forum) and i want a little help. I have SH3 with GWX 3.0 an the warships mod, so i have this little problem that my guns does not have any AP shells,so how i can enable them?

P.S. Due to my little experiance in forums i am sorry from the beggining if am not posting this right or in the right place.
P.S. 2 I know a little modding i have mod my mod a little to my liking so i will understand what i have to do.
mitsvan is offline   Reply With Quote
Old 12-14-14, 10:07 AM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

WOW!

Welcome aboard.

GWX removes AP and AA shells, because historically they didn't use them. Merchants and destroyers have no armor. The smallest ship to carry armor is the light cruiser, and if you really want to take your 8.8cm gun up against six 6" (15cm) guns, be my guest.

One of the first rules I learned is to always keep a copy of the stock game handy in a special folder so I can grab any unmodded files I might need in the future.

I've forgotten how to restore the stock ammo files, but rest assured someone will be along soon with that information.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 12-14-14, 10:22 AM   #3
mitsvan
Swabbie
 
Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
Default

Thank you.

I know about the historical accuracy i have made i research in the forum for my modding in the game and i have read it many times. The problem is that if you have a mighty Bismarck class with its 36520m gun that have been blown to pieces the HMS Hood and do not have AP shells to fight other BB's it is a little sad.

I will wait but damn i am impatient to play i am modding, tweaking and testing it to my liking 4 days now (which is nothing compared to the real modders and i salute them for my renewal of my old game).

PS i have made 5 different backups of the game and one in an external disc but thank you about the info
mitsvan is offline   Reply With Quote
Old 12-14-14, 01:02 PM   #4
Jeff-Groves
GLOBAL MODDING TERRORIST
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,649
Downloads: 137
Uploads: 0


Default

Basic.cfg

Search for AMMO_TYPE

Example:

[AMMO_TYPE0];10.5cm SK C/32
Idx=0
Year=1939
Month=1
;AP=40
;HE=60
;SS=20
AP=0
HE=110
SS=0
Renown=0
Jeff-Groves is offline   Reply With Quote
Old 12-14-14, 01:35 PM   #5
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 29,997
Downloads: 24
Uploads: 0


Default welcome aboard!

mitsvan!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is offline   Reply With Quote
Old 12-14-14, 02:11 PM   #6
mitsvan
Swabbie
 
Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by Jeff-Groves View Post
Basic.cfg

Search for AMMO_TYPE

Example:

[AMMO_TYPE0];10.5cm SK C/32
Idx=0
Year=1939
Month=1
;AP=40
;HE=60
;SS=20
AP=0
HE=110
SS=0
Renown=0

No it has not do anything i still can not see the AP image on my gun ammo selection. In my WSM basic there was mising the
Quote:
Originally Posted by Jeff-Groves View Post
;AP=40
;HE=60
;SS=20
which i have added, but it hasnt worked.
Thanks anyway Jeff.
Salutes Aktungbby
mitsvan is offline   Reply With Quote
Old 12-14-14, 02:21 PM   #7
Jeff-Groves
GLOBAL MODDING TERRORIST
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,649
Downloads: 137
Uploads: 0


Default

the ; infront disables the line.

So...

[AMMO_TYPE0];10.5cm SK C/32
Idx=0
Year=1939
Month=1
;AP=40
;HE=60
;SS=20
AP=0 < Change this from 0 to the number you want
HE=110
SS=0
Renown=0


[AMMO_TYPE0];10.5cm SK C/32
Idx=0
Year=1939
Month=1
;AP=40
;HE=60
;SS=20
AP=100 < New setting
HE=110
SS=0
Renown=0
Jeff-Groves is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:28 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.