![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Aug 2011
Posts: 16
Downloads: 539
Uploads: 0
|
![]()
Can anyone help? I have discovered a problem with my torpedoes. Regardless of what setup method I use or what the tactical display looks like, my torps go out and take a sudden turn to the left. For some reason, though, if I go to training, they work fine. Below is a list of my mods, which I am sure I have several that are not necessary or redundant.
I have SH4, 1.4, with RFB. Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Ubisoft\Silent Hunter 4 Wolves of the Pacific\MODS] RSRDC_RFB_V575 Real Fleet Boat v1-4 031408 (2) RUIM v1.0 for SH4v1.4 Enlisted Ranks add-on 24 Hour Clocks EAXsoundsim_with_WebstersManeuver_RFB2 Improved Stock Environment_v3_TMO&RFB Natural Sinking Mechanics 2.6 Webster's Missing Voices Rusty Pigboat #2 ISE Realistic Colors TheKUrtzKollektion NMMO Maps Add-on NMMO Reverse Ocean Colors Add-on (1) RUIMv1.0 for SH4v1.4 Captain Midnights CBS NEWS Sound Mod Poul-Sound for SH4 Webster's S-Class Mod RFB152_different_smoke Living breathing Ocean VS_3 with new lighting and reflection work RUIM_v1.0_for_SH4v1.4 HI-RES Webster's S-Class Mod for v1.4 & v1.5 #1 ISE New clouds+Waves #1 E5.0 Install main #2 Other Clouds #3 Submarines Splash Sound #4 Ships Reflect #5 Depthcharge Sound Pacific Sound Mod Roaring Diesels Deuce GoneAsiatic JoC-SH4-Haifisch 1.0 (Final) BBC World MidwayCareer with balao 1941 |
![]() |
![]() |
![]() |
#2 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
![]()
one ... your mod order is screwed up
If your running RFB and RSRD they should look like this ... its in the documentation. Generic Mod Enabler - v2.6.0.157 RFB_2.0 RFB_2.0_Patch_23April2010 RSRDC_RFB_V575 RSRDC_V5xx_Patch1 Real Subs To my knowledge these mods in your list do not play well with RFB: Improved Stock Environment_v3_TMO&RFB Natural Sinking Mechanics 2.6 Living breathing Ocean VS_3 with new lighting and reflection work #2 ISE Realistic Colors To be honest your issues sounds like your playing on manual and you are not setting up your torpedo run very well.
__________________
Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
![]() |
![]() |
![]() |
#3 |
Watch
![]() Join Date: Aug 2011
Posts: 16
Downloads: 539
Uploads: 0
|
![]()
Thanks. To be honest, that was my assumption, too. This is has been going on for a while, but each time I assumed I had made an error in setup, however, in training mission, everything does fine. The final indicator for me was in looking at projected torp path on the tactical map, then watch them turn 90degrees left regardless of what the setup was. I will take out the mods you indicated, perhaps there is something in there.
|
![]() |
![]() |
![]() |
#4 |
Samurai Navy
![]() Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
Downloads: 105
Uploads: 0
|
![]()
you should dump all those mod's and just run RFB and RSRD till you get a feel for the torp firing.......then add stuff in later,
|
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: Aug 2011
Posts: 16
Downloads: 539
Uploads: 0
|
![]()
Thanks everyone for the advice. Seemed to have fixed the problem. Unloaded all mods and put RFB and RSRD back in correct order and without the conflicts posted earlier and all seems to be fine now - torps going where they are supposed to!
I have to remind myself not to get mod happy! |
![]() |
![]() |
![]() |
#6 | |
Samurai Navy
![]() Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
Downloads: 105
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
|
|