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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Nov 2003
Location: Flint, Michigan, USA
Posts: 200
Downloads: 92
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Hey everyone,
I've finally gotten a new rig that "should" be able to handle a relatively heavy modded SH III . I am playing a purchased version of SH III from Amazon. It is the Download version and has no disc. Part of the problem I am having is CTD just running GWX "mods" let alone some of the heavier ones like Merchant Fleet Mod. I've uninstalled it but can not do so using the traditional "uninstall" by going to programs in Control Panel, because Ubisoft SH III does not appear there. I just am deleting the SH III folder and all its contents. I am also running SH 3 cleaner 4.0 to help make sure I am starting clean. Any suggestions? |
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#2 |
Watch
![]() Join Date: Mar 2014
Location: New Jersey
Posts: 25
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Please post your system specs, hardware and OS.
If your using windows 7 or 8, make sure sure that you didn't install sh3 to the default path in the programs folder. An example of a correct path would be C:\ubisoft\sh3.
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#3 |
Shore leave
![]() Join Date: Mar 2014
Location: Pacific Coast, North America
Posts: 70
Downloads: 129
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After you uninstall, you should also delete the SH3 folder in users/documents. It contains saved games, user settings etc., and can become corrupted.
{edit:} Add the mods one at a time (using JGSME!) and test them to see which combo causes the CTD. Many mods are incompatible with each other. Last edited by Sinkmore; 05-20-14 at 09:06 PM. Reason: But there's more! |
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#4 |
Engineer
![]() Join Date: Nov 2003
Location: Flint, Michigan, USA
Posts: 200
Downloads: 92
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Windows 8.1
Toshiba Qosmio X75-A Intel Core i7-4700 MQ CPU@2.4 GHz 16.0 GB Ram 64-bit OS installed to: D\Ubisoft\SHIII |
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#5 |
Engineer
![]() Join Date: Nov 2003
Location: Flint, Michigan, USA
Posts: 200
Downloads: 92
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This is the list of MODs I'm trying to activate...with little or no success
GWX - 16km Atmosphere Dertien No Rank On Crew Evan82 's Uniforms II GWX - Alternate Loadscreen - Full Circle GWX - Captain America's Officer Icons GWX - English Nav Map and Grid Refs GWX - Enhanced Damage Effects GWX - No Medals on Crew GWX - Open Hatch Mod GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 LifeBoats&Debris_v4 MaGui F GWX - VIIC41 Player Sub Torpedo damage Final ver2.0 Waterstream+Exhaust Combi - Single Exhaust for TypeII TorpedoSolutionButton for MaGui F |
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#6 |
Shore leave
![]() Join Date: Mar 2014
Location: Pacific Coast, North America
Posts: 70
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Try it with just the GWX mods enabled.
(I think your computer is more than adequate for SH3.) |
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#7 |
Engineer
![]() Join Date: Nov 2003
Location: Flint, Michigan, USA
Posts: 200
Downloads: 92
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Well unfortunately, it is being very temper mental at the moment. Sometime it will load with mods, after saving mission more than 50 km away from coastline, Others it crashes to desktop, after running fine a few minutes previously.
I've not been able to get any of the larger mods.. TMT v2 GWX 3 Willhelmshaven... Merchant Fleet Mod etc to load at all. But I am trying to just start with the normal GWX Mods and see if I can complete a patrol with just them before I get a crash. Also, just to help and clarify. I'm not attempting to run TMT, GWX 3Willhelmshaven, or Merchant Fleet Mod at the same time. I WOULD like to try and use Wilhelmshaven and either TMT v2 OR Merchant Fleet mod, if anyone knows if that is possible. Has anyone had an instance where SH3 Commander has caused CTD? I'm not suggesting "commander" is the problem, but trying to eliminate possibilities |
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#8 |
Watch
![]() Join Date: Mar 2014
Location: New Jersey
Posts: 25
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I am assuming that you applied the official ubisoft 1.4b patch to SH3 before installing GWX 3.0.
Did you use the 4gb patch? http://www.subsim.com/radioroom/down...o=file&id=2888
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#9 |
Engineer
![]() Join Date: Nov 2003
Location: Flint, Michigan, USA
Posts: 200
Downloads: 92
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Yes, my SH III has been upgraded using the 4GB patch.
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#10 |
Watch
![]() Join Date: Mar 2014
Location: New Jersey
Posts: 25
Downloads: 76
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Hi nutworld
Here is a link to GWX support. http://www.thegreywolves.com/support/ Make sure you follow all of the directions under (STEP BY STEP FOR VISTA). -------- Make sure your 1.4b patch is for the download version. I'm hoping that a simple step was overlooked on install. ![]()
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#11 |
Navy Seal
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The download from Amazon is already patched to v1.4b.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#12 |
GWX - KC Crash Test Dummy
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Hi Nutworld i have my last unopened copy of sh3 disc still in celephane already patched to 1.4
pm me your home address & ill send you the SH3 Disc at subsim we look after our own the pride runs deep regards balckswan40
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Someone Had to Make the Tea |
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#13 |
Engineer
![]() Join Date: Nov 2003
Location: Flint, Michigan, USA
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Blackswan, if that becomes necessary I will let you know.
I'm hoping that between trial and error and the help of all my great mates here on the forums, we can figure out the issue. |
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#14 |
Engineer
![]() Join Date: Nov 2003
Location: Flint, Michigan, USA
Posts: 200
Downloads: 92
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Well as I continue to try and get this working.
Here are some things I am doing to help my odds in the process. I have deleted all files in my MODS folder and unzipping/compressing and adding a "freshly" unzipped file of the mod I wish to add using JSGME. Still crashing every other time I start: ![]() |
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#15 |
Shore leave
![]() Join Date: Mar 2014
Location: Pacific Coast, North America
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So, it crashes with no mods?
Do try the GWX installation link above. |
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