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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jan 2014
Location: USS Seal - Somewhere in the Pacific
Posts: 268
Downloads: 141
Uploads: 3
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Today, I intercepted a convoy. My plan of attack was to dive below the thermal layer, charge in, go to periscope depth abeam of a large passenger ship, fire 6 fish, and dive again to escape the escorts.
All went fine until I fired the fish. I fired on a spread, but a DD lumbered right into the path of the torpedoes and took most of them in the side. Scratch one DD. Another was astern and I managed to pop off 2 on him and sink him as well. Now at this point I notice that the torps aren't reloading. I've got plenty to load, they just won't go. I tried everything I could think of and the clowns just won't load them. Battlestations off then on again, Silent running on and off, the crew just sat on their hands. Now I know that being at Battlestations too long will result in your sub coming to a halt with all attempts to set the speed resulting in "Unable to comply", but they were obeying my engine settings so I don't think that was it. Is there a bug that does this? Or did I screw up and miss something?
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T. E. Thompson, LTCDR
Commanding Officer, U.S.S. Seal (formerly S-40 (SS-145)) |
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#2 |
Stowaway
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check the auto load button is activated (the big torpedo picture on the button)
if that's not it then rotate the crew with battle stations off, if they are too tired they wont do anything. if its none of that then it could be one of those times an action gets stuck in the game and saving and reloading the game will usually fix things. |
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#3 |
Lieutenant
![]() Join Date: Jan 2014
Location: USS Seal - Somewhere in the Pacific
Posts: 268
Downloads: 141
Uploads: 3
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hmmm.
The big reason I'm asking is because I've been playing a career with the following rules: I can only reload if
EDIT: And, yes, the Auto-Reload was on.
__________________
T. E. Thompson, LTCDR
Commanding Officer, U.S.S. Seal (formerly S-40 (SS-145)) Last edited by TG626; 02-18-14 at 10:38 PM. |
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#4 |
Silent Hunter
![]() Join Date: Sep 2010
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![]() The only thing I can think of would be the silent running. You can't reload torps when using silent running; it makes too much noise. |
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#5 |
Lieutenant
![]() Join Date: Jan 2014
Location: USS Seal - Somewhere in the Pacific
Posts: 268
Downloads: 141
Uploads: 3
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No I wasn't rigged for silent running, and I even turned it on and the off again in the hope it would "wake up" the crew...
__________________
T. E. Thompson, LTCDR
Commanding Officer, U.S.S. Seal (formerly S-40 (SS-145)) |
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#6 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
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If you left them at batle stations too long you get nothing ... it will also get you to a full stop in the middle of the ocean but I suspect the auto load button was off.
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Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
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#7 | ||
Weps
![]() Join Date: Dec 2012
Posts: 357
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![]() Quote:
Quote:
If every other option as mentioned by others wasn't the culprit (crew fatigue, silent running and auto load button) it might be a bug. PS_ I'd test and see what happends, if the torpedoes reload then continue with the career as per your rules. If they don't, and you're sure non of the mentioned possibilities are the cause, end the career and start over. |
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