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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2011
Location: Florida
Posts: 38
Downloads: 200
Uploads: 0
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Hello all Submariners,
I'm new to SH5. I have been playing SH3 and SH4 for a while and just Downloaded SH5 Gold Edition. Maybe someone can point me in the right direction. I have Four questions: 1. Can SH5 be played without Uplay ? (I really hate that thing) 2. Can SH5 be installed on another drive other than C:\. The program doesn't seem to let you install on another drive such as D: (maybe something to do with Uplay ?). 3. What would be a good MOD soup to use (to get me started) that will enhance realism, weather environment, UI and crew? 4. Any single player campaigns such as RSRD, TMO etc available ? The reason I'm asking is that I have looked a Sober's extensive list of MODS and several other MOD lists from other authors, the number of mods and their use literally knocked me out. I think I counted 80. I just don't know which or what to use, its really overwhelming. I just want to play SH5 as realistically as possible. Thanks in advance for any help or suggestions. Best Regards to all ![]() |
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#2 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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More and more strategies to kick out Ubisoft from SH5 software, the result will be less and less Ubisoft support to SH5 and/or less and less possibility to a update version of the Silent Hunter series
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#3 |
Medic
![]() Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
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Hi Shinobi, welcome to SH5,
I feel your pain, I recently came back to SH5 (and subs) after being frustrated in the past by modsoup, CTD ect.... ...to find this little gem which will fullfill your sub needs of question #3, trust me! Megamod The Steel Wolves: ![]() ![]() http://www.subsim.com/radioroom/showthread.php?t=210703 Step by step, noob proof guidance, awsome range of mods, and above all, stable gameplay! The autor, vdr1981 (Vecko), also strives for maximum reality. Sobers Megamod and Sjizzelz Megamod are also popular, requiring more commitment/time to manually downloding the mods. Then again, you have more flexibility on which mods to activate. As for Uplay, I still have the annoying start screen, but I disabled online mode. Maybe more is possible, dunno. Single player campaigns via Open Horizon II (integrated in The Steel Wolves!) Again, I recommend opening your tonnage via The Steel Wolves. ![]() Cheers, Trebb. NB You will have to do some digging in the forums, on how to start a campaign; http://www.subsim.com/radioroom/showthread.php?t=192374 real navigation, ect. Read Sobers campaign notes after installing and configuring and then proceed futher...
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Flying Dutchman |
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#4 |
Seaman
![]() Join Date: Apr 2011
Location: Florida
Posts: 38
Downloads: 200
Uploads: 0
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Trebby,
Thanks for pointing me in the right direction. I have downloaded and will install The Wolves of Steel. I think that will get me started. I will also look at stoianm,s videos that show how to start campaigns. It seem as if the wolves of Steel contain a lot of the MODS I was looking at. Thanks again Best regards ![]() |
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#5 |
Medic
![]() Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
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Was out of town for work but...
good to hear & youre welcome ![]()
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Flying Dutchman |
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#6 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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hello,
I'm fed up with new thread about mod soup help;There are too many old thread about this in this forum!! ![]() re_ actualize old thread with same subject!!! have a good day!! ![]() |
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#7 |
Growing Old Disgracefully
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Here is my current mod soup. Might give you a few ideas.
![]() Generic Mod Enabler - v2.6.0.157 [C:\UBISOFT\SILENT HUNTER 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 8.b Wave Mechanics - Gale Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) German U-Boat Crew Language Pack NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator IRAI_0_0_39_ByTheDarkWraith SH5_Starshells_patch Large Optics for TDW UI Large Optics for TDW UI 16 by 9 Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 gap - HD 1 deg Scope Bearing v 1.0 EQuaTool 01.01 by AvM - Large Style Trevally Automated Scripts v0.6 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.4 Church's Compass Dials Mod v2.2 - Option Two smaller flags for Warships 1_0b Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english Cerberus62 Corrected Depth Charge Projector 1.0 AMMO_v1.0_SH5_by_Raven_2012 Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM Shadow Improvement Mod one ship, one torpedo v1.00 Change days in bunker SH5_7A_Conning_Fix DBM Background Video DBSM_Music_1_0_4 IO_StrategicMap_7_4_2_for_TDWv742 NewUIs_TDC_7_4_2_Real_Navigation HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0 Grossdeutscher Rundfunk GramophoneShuffler Depth Charge Fix Reduced Explosion Range sobers green crew training V4 SH5 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 sobers no footstep sound mod SH5 V2 Warfox Upgrades 0 Renown v1 Sjizzle's - Charts for NewUIs part 1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2 Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally DynEnv v2.9 - 12. Sounds MarineQuadratKarte Water reflections intensity varied by available sunlight by TheDarkWraith SubFlags_0_0_8_byTheDarkWraith_1_Flag_IRAI_0_0_39 OHII v2.4 patch2 IMPORTANT
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