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11-26-13, 04:25 AM | #1 |
Helmsman
Join Date: Jun 2011
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[REL] Large Optics for TDW UIs
Hello fellow subsimers!
Real life gone and took me away from SH5 and this wonderful community for a good 1.5 years, but now I'm hopefully coming back to play and mod SH5. And I bring a little present Large Optics for TheDarkWraith's NewUIs v 7.4.2 Version 1.0 Description This mod provides larger (thus more accurate) oculars for your binoculars, UZO and periscopes. Arclight's scopes were always my choice for TDW's UIs, since they resemble the actual graticules that can be seen described in various reports. But I always felt kind of limited with those tiny oculars. After all, our discrete image on screen is nowhere near what could be seen through real optics, so why limit yourselves further by decreasing visible area? Thus I went and created this mod Binoculars and periscopes have markings utilizing milliradians system (if you don't know what that is, see "Range estimation" below). Thus RAOBF markings are disabled: use scope's markings instead. UZO does not have any markings at all, except vertical bearing line (and stock game's waterline). There are no "scratches" on the images. Reason being that if your lens or ocular is scratched, you won't actually see anything useful. Binoculars are huge After all, it's a commander's 8x (largest magnification amongst all optical devices on your boat), 7.1 degree field of view piece, your main means for observation at surface. Very helpful if you have IRAI installed, because you now can take your readings before those pesky destroyers spot you Vertical field of view is somewhat limited due to clipping, but do you really want to marvel at those airplanes heading your way when you should already be under? There's also no magical bearing indicator. Use binoculars for observation/range estimation and UZO if you need accurate bearing readings. Due to scaling, RAOBF gets clipped a little at the top and bottom. Personally, I don't see this as a huge problem since markings for 90, 100, 110 and 120 at the top are still visible, and measurement markings at the bottom are used extremely rarely, if at all. This mod is best used with:
Range estimation Binoculars and scopes have milliradian scales that allow to estimate/measure distances: "10" on the attack scope corresponds to "100" on the observation scope and represents roughly 100 milliradians (~5.73 degrees at low power magnification, at high power it's 4 times less: 25 milliradians or ~1.43 degrees). One large mark on the binoculars represents roughly 10 milliradians (~0.573 degrees). The markings are used as follows: given a target of height H that takes up M markings, its range R can be calculated: Code:
R = H*k/M
Example: Imagine you're observing a Liberty Cargo (mast height ~26m) through an observation scope at high power and ship's mast reaches "100" mark. Then the range will be: Code:
26 * 4000 / 100 = 26 * 40 = 1040 meters Code:
26 * 400 / 10 = 26 * 40 = 1040 meters If you now surface and observe the target through your binoculars, it will take up 2.5 marks: Code:
26 * 100 / 2.5 = 1040 meters "Normally x100, additional 0 for observation scope, additional x4 for high power magnification" Take note that horizontal scale on the observation periscope is in degrees. I don't know for sure why that is, and the sources are scarce, but I believe this could be helpful for navigation and for estimating target's angular size i.e. to set salvo spread angle. Installation Install with JSGME after TDW's UI mods, noting the following: The mod consists of two parts: main mod and a supplement for specific display aspect ratio. Supplements for different aspect ratios are provided, pick one that fits your display (or resolution). Additionally, alternative versions of periscopes are provided:
When installing darkened scopes, install main mod first, then Darkened Scopes, and Darkened Scopes Alternative Attack Scope last. Example mod order:
Compatibility This mod is incompatible with any mod that changes either of:
If any mod installed after Large Optics changes any of those files, you will get wrong images and/or inaccurate markings. TODO
Permissions Feel free to use image and/or .cam files from this mod as you see fit (e.g. in your own mods). Credit me if you feel like it Keep in mind that .ini files in Data/Menu/Pages are based off TheDarkWraith's UI mods and thus are subject to whatever terms he deems necessary. Credits TheDarkWraith for his excellent mods and patches Arclight for his periscope mods (this mod is greatly inspired by his work) Subsim.com community for its awesomeness skwas for Silent 3ditor Ubisoft for Silent Hunter games Inkscape developers for Inkscape GIMP developers for GIMP Shawn Kirst for GIMP DDS plugin Downloads Download v1.0 for TDW NewUIs v7.4.2 |
11-26-13, 08:51 AM | #2 |
Navy Seal
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Ooooooo
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11-26-13, 09:06 AM | #3 |
Frogman
Join Date: Apr 2005
Posts: 308
Downloads: 724
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Thank you Radcapricorn. Maybe a must-have mod !
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11-26-13, 11:19 AM | #4 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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11-27-13, 03:07 PM | #5 |
Navy Seal
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Very nice! Tnx!
The mod works fine with TDW UI's 7.5.0 also... Few questiuons... No changes for UZO station? Upper and bottom side of the RAOBF aren't visible on the screen, this can be spotted on your screenshots also...Those areas are necessary for manual speed and range estimation. Orange horizontal and vertical marks from RAOBF screen are also removed. It would be nice if You can fix this...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-27-13, 04:17 PM | #6 |
Ace of the deep .
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Added to sobers mega mod list
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11-27-13, 04:51 PM | #7 | |
Ace of the deep .
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Quote:
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11-28-13, 02:58 AM | #8 | ||
Helmsman
Join Date: Jun 2011
Posts: 105
Downloads: 181
Uploads: 0
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@Trevally, arnahud2 and gap:
That's good to hear. I haven't been able to test with 7.5.0, but so long as those .ini files are the same as in 7.4.2, it should indeed work as intended. Quote:
Quote:
Wow, thanks, sober! Request to anyone interested in this mod: I have only been able to test thoroughly for 4:3 and 16:10 aspect ratios, 16:9 was only confirmed by a friend of mine, though I haven't seen it in work myself. If you find any discrepancies in ocular sizes and/or inaccurate calculations (via manual estimations or RAOBF), please post screenshots with descriptions of what doesn't work. Also, original scope mods (Arclight, emtguf, Manos) provide .cam files for more aspect ratios. If anyone could install the mod at those funky resolutions and post screenshots of each station (both scopes, UZO, binoculars), I could brew up .cam files for those as well. Calculating them is easy, but I'd like to make sure I correctly understand how the image scaling works in TDW's UI in different resolutions. |
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11-29-13, 01:01 AM | #9 |
Helmsman
Join Date: Jun 2011
Posts: 105
Downloads: 181
Uploads: 0
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You're welcome, Dida44
I didn't change anything regarding target selection (don't know if I even could do it). Spacebar should work just fine, it does for me. |
11-29-13, 04:11 AM | #10 |
Navy Seal
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OK, that's for range finding but I really get used to calculate targets speeds with RAOBF and right now I cant see clearly ships lengths between 70 and 130 meters (upper invisible part)... My question is simple, can you make RAOBF wheel just a littlebit smaller without changing periscope size so that everything of previous functionality could be preserved?
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-29-13, 04:16 AM | #11 | |
Navy Seal
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Quote:
This is how the mod is installed, last in my list... Code:
Large Optics for TDW UI Large Optics for TDW UI 8 by 5 Large Optics for TDW UI Darkened Scopes Alt Attack Scope
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 11-29-13 at 04:28 AM. |
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11-29-13, 04:50 AM | #12 | ||
Helmsman
Join Date: Jun 2011
Posts: 105
Downloads: 181
Uploads: 0
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Quote:
Quote:
A-ha, this is with NewUIs 7.5.0, correct? It's gotta be an incompatibility in the ini files. I'll look into it later today, haven't even downloaded 7.5.0 yet. |
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11-29-13, 05:03 AM | #13 | |
Navy Seal
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Quote:
Exactly, 7.5.0!. I can upload ini file for you if you like...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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11-29-13, 05:40 AM | #14 |
Helmsman
Join Date: Jun 2011
Posts: 105
Downloads: 181
Uploads: 0
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This is a bit concerning. I've just downloaded 7.5.0 Test Version 5 and all relevant ini files are identical between 7.5.0 and 7.4.2, and when I install Large Optics over 7.5.0 all stations change correctly.
This means that somehow on your install either Data/Menu/Pages/Page UZO.ini or Data/Menu/Gui/Layout/TBT_1024.dds wasn't overwritten when you installed Large Optics (or maybe both weren't?). I can't think of any reason for this... Well, I can think of one, but you're not running SH5 on Linux through Wine, are you? Can you upload both of those files somewhere so I could take a look at them? Preferably in two states: before and after installing Large Optics. |
11-29-13, 05:45 AM | #15 |
Navy Seal
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I use test version 12, the last one... Do you want to check this first?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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