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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2012
Location: Russia, just north of Caspian Sea
Posts: 17
Downloads: 20
Uploads: 0
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I'm playing SH3+GWX campaign, and, due to stock depth map which definitely was made by some Allies or Soviet agent, I have to ping my exact depth under keel very often. This raises a question: can enemy ASW ships actually hear this ping in GWX? Cause some recent game situations make me suspect they can't.
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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This is indeed true. They don't react to it. It's a shame, but the way it is. But you can always do make-believe.
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#3 |
Chief of the Boat
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I've always considered this to be one of the biggest failings in the AI.
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#4 |
Helmsman
![]() Join Date: Jul 2012
Location: fraserburgh
Posts: 104
Downloads: 296
Uploads: 0
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I have to say that once in gwx i constantly pinged to try to get an escort to break away from a convoy so i could attack it and it seemed to work. either that or they heard something else in my vicinity
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#5 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
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I've just accepted it and do not ping if I am in a situation where I could not surface and fire off the deck gun into the sky. There is a lot in the game that someone put in as a good idea, but that was never followed up on. The helmsman qualification, for example. Does nothing whatsoever.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#6 |
Machinist's Mate
![]() Join Date: Sep 2013
Posts: 126
Downloads: 477
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It makes me wonder if someone is able to make it count as a sonar ping without the range estimate since that's essentially what it is.
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#7 | ||
Planesman
![]() Join Date: Nov 2012
Posts: 183
Downloads: 49
Uploads: 0
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#8 |
Bosun
![]() Join Date: Mar 2011
Location: Blue Springs, MO
Posts: 64
Downloads: 16
Uploads: 0
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Sondergerat Fur Aktive Schallortung (or S-Gerat)
(Special Apparatus for Active Sound Location) was essentially sonar. It transmitted sound pulses and timed the returning echo. Because it emitted sound pulses which also broadcasted the U-boat’s location, this device was not very popular. It could detect objects up to 4,000 meters away. However this system was a bit temperamental and it's ability to detect the range to a target depended on so many things, salinity, sea state and even temperature (plus easily damaged by depth charges). I have read instances where the S-Gerat for what ever reason, did not detect a target at 2,000m or less. Because of it's unpopularity and uselessness, most if not all the U-boats fitted with S-Gerat had them removed later on in life. I do not bother to mount it since the real one did not work properly, nor was it very effective.
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Life is a matter of luck, and the odds in favor of success are no way enhanced by extreme caution. - Erich Topp Last edited by the dark knight; 11-06-13 at 11:19 PM. |
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#9 | |
Planesman
![]() Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
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Btw., 4.000m seems to be very much overall. The british ASDIC type 123 had a efficient range of only 1.200m to 1.500m (depending on... source ![]() |
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Tags |
gwx, sh3 |
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