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Old 10-16-13, 06:46 PM   #1
jreid666
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I have to say that once in gwx i constantly pinged to try to get an escort to break away from a convoy so i could attack it and it seemed to work. either that or they heard something else in my vicinity
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Old 10-16-13, 07:24 PM   #2
desirableroasted
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Quote:
Originally Posted by jreid666 View Post
I have to say that once in gwx i constantly pinged to try to get an escort to break away from a convoy so i could attack it and it seemed to work. either that or they heard something else in my vicinity
Nope... just happenstance.

I've just accepted it and do not ping if I am in a situation where I could not surface and fire off the deck gun into the sky.

There is a lot in the game that someone put in as a good idea, but that was never followed up on. The helmsman qualification, for example. Does nothing whatsoever.
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Old 10-16-13, 08:53 PM   #3
Oleander
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It makes me wonder if someone is able to make it count as a sonar ping without the range estimate since that's essentially what it is.
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Old 10-17-13, 07:50 AM   #4
irish1958
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Sonar is much less effective in shallow water and in areas with ship wreaks and other underwater debris, but the game does not model this. The sonar ping not being heard kind of evens the score.
Later in the war, subs took advantage of this defect in sonar and hunted the British coast in shallow water.
See Stiebler's4A_V16B1_Addon Patch readme for a discussion.
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Old 11-01-13, 03:46 PM   #5
Bl00dCat
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So, just to make it completely clear: enemy ships can't hear my ping at all, or they can get alerted by it but can't pinpoint the direction it was coming from, or they don't get alerted but CAN take ping direction if sub is suspected nearby?
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Old 11-01-13, 04:45 PM   #6
Jimbuna
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Enemy ships can't hear your active pings.
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Old 11-01-13, 05:04 PM   #7
jonmar
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I wish I hadn't read this thread.
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