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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Mar 2009
Location: Fulton Missouri
Posts: 205
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I know the answer to these questions before I ask, but I'll ask anyway just in case I might be entirely wrong.
1. Is there a way to have a 'free play' type game the we had in SH3? 2. Is there any way to change the targeting system to the SH3 style?
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#2 |
Captain
![]() Join Date: Sep 2013
Posts: 542
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1. Dunno ... I'm too much of a SH rookie to answer this.
2. Yes, NewUI's by TheDarkWrath has a sh3 ui style in it afaik. |
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#3 |
Engineer
![]() Join Date: Mar 2009
Location: Fulton Missouri
Posts: 205
Downloads: 904
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![]() What I mean is, not having to use the 'overlap dot #3 to dot #3' style that SH5 uses.
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#4 |
Navy Seal
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You can learn to use the TDC by working out the target solution and entering the data
or this http://www.subsim.com/radioroom/showthread.php?t=165015 ![]() |
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#5 |
Navy Seal
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If you choose to learn the TDC - see here
http://www.subsim.com/radioroom/showthread.php?t=177725 this is a step by step ingame tutorial in a pre-set mission to use the fast90 attack (easy and good for first step) As you get used to using the TDC - see here http://www.subsim.com/radioroom/showthread.php?t=182764 This mod will run in your game and give you help when attacking ships using the tdc ![]() |
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#6 |
Engineer
![]() Join Date: Mar 2009
Location: Fulton Missouri
Posts: 205
Downloads: 904
Uploads: 0
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Thanks Trevally. I'll give it a shot.
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COYW !!! |
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