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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2013
Posts: 6
Downloads: 41
Uploads: 0
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Hi all,
I’m a recent arrival. As many here I’ve been trying to get SH5 moded up so that it’s worth playing again. I’ve mostly played SH3. My mod list is basically Sober’s Mega Mod with a few changes. I’ve had issues getting it setup, but that’s fine. With the resources here and the search feature I’ve been able to get things straighten out and playing great. Or so I thought. I’m usually a do it yourselfer, but in this instance I think I need to ask for help. The game was running smoothly on my first patrol doing the Coastal Waters Baltic Patrol. Went great, only CTD was when returning to Kiel, but I saw removing TDW Ship Inertia might fix it, and it did for me, so great, last change I’ve made to my list. This morning I started my second patrol, and decided to do "breaking the fortress". All was great. I spent many hours working my way into the bay, dodging destroyers that kept trying to jump on my back whenever I poked my head up for a little air. Great fun! Anyways, I found a nice spot, lined up great on a pair of Battleships that were parked. Got my shots off just right, a salvo of two torpedoes on each ship, timed so they’d all hit within a range of 10 seconds. I then immediately headed to a merchant ship that was also parked nearby, and tucked in near to it, to sit out any possible destroyer response. My fish hit perfectly and a cheer went out (mine), it was a beautiful sight in the early morning hours. I sat for only a couple of minutes to watch my handy work sink slowly, but then all of a sudden… CTD. ![]() Since my last save was many hours before that because it’s been said not to save unless you’re on the surface and up top, which I couldn’t do for a long time because of all the baddies around. I lost allot of time invested into this attack. Very frustrating to say the least. But I've been dealing with video games one way or another for about 25 years now, so I know ... happens sometimes. But I would like to make sure I take steps to make sure it doesn’t happen again or I can at least minimize the chance. So, is there something I messed up when modding it that is obvious from my list? Or is this just the way it is? Any advice of things not to do while playing that tend to cause CTDs, like maybe I got too close to that merchant or something? * Edit - Meant to also add that this is basically Sober's Mega Mod with a few changes. Here’s my mod list and main PC Specs: DBM Background Video SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 DarkerNights V2.1 Dynamic Environment SH5 Sounds V2.1 Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers waves mod V12 27032013 sobers more trees SH5 sobers see thru wake fix SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_21_ByTheDarkWraith NewUIs_TDC_7_3_0_ByTheDarkWraith NewUIs_TDC_7_3_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_3_0_RadCapTools_0_2_alpha Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 IRAI_0_0_39_Inertia_Damage R.E.M_by_Xrundel_TheBeast_1.2 R.E.M. - hydrophone mute for player fix (TDW compatible) sobers DC barrels mod V1 SH5 Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA SH5Lifeboat_Wooden ver. 0.2 Expanded Navies by Cybermat47 v.1.0.0 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option One OH II Minefield map sobers Lights Cfg V5 SH5 Trevally Tutorials - All v0.2 (for TDW UI) Trevally Automated Scripts v0.5 Trevally Harbour & Kiel Canal Pilot v2.9 Trevally TDC Help v2 EQuaTool 01.01 by AvM - Large Style gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR AMMO_v1.0_SH5_by_Raven_2012 AST_SH5_v2 SteelViking's Sky Banding Mod SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith TDW_GenericPatcher_v_1_0_83_0 PC Specs: Intel i7 920 OC to 3.2Ghz 6gb Ram x2 GeForce GTX 470 in SLI Windows 7 64bit All latest drivers. Sorry if I'm posting this in the wrong area, I figured I put it here since it might me a mod issues. Please let me know what other info might help if any. Thanks! |
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