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#1 |
Nub
![]() Join Date: Feb 2013
Posts: 3
Downloads: 16
Uploads: 0
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Wave height determination
Hi guys, I am playing SH3 V1.6(Hsie's version) with GWX and Commander, and some questions arise:
1.How the wave height is determined in SH3? I guess it is one fourth of the wind speed,but in heavy seas with a wind speed 15m/s, I can even see the bottom of the smaller ships bouncing out of water. 2.As an feature of Version 1.6, torpedoes with a depth less than the one fourth of the wind speed is considered as surface runner and thus has a 95% failure rate, as a result, I set the torpedo depth to at least 3.5m in heavy weather. At such depth, torpedoes sometimes goes below the target and miss.Does that mean attacking low draft ships is a waste of torpedoes in such condition? 3.What's your guys' choice when attacking ships (like coastal merchants) in heavy seas? Many thanks! ![]() |
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Tags |
depth, length, torpedo, wave |
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