![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Aug 2008
Posts: 6
Downloads: 226
Uploads: 0
|
Ability to repair destroyed (0%) system
Hey guys,
I am just wonderring about the engineers ability to repair destroyed systems but everytime I have ordered him to do so, he denied. So my suggestion is to create a mod that you can repair destroyed systems up to 25% or more. For example: I was on patrol when I got into cat and mouse play with a destroyer. You know, depthcharges etc. at the end I have no diesel and electric engines left destroyed 0 %. Want to use the special ability of engineer to repair destroyed system but nothing. So that's the situation. Is it possible to create such a mod or is a mod still fixing this problem. A fast response would be nice. Best regards, |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() |
![]()
Died, so died..
![]() You can always get to the shore by swimming and surrender ![]()
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
![]() |
![]() |
![]() |
#3 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() |
![]() |
![]() |
![]() |
#4 | |
Ace of the Deep
![]() |
![]() Quote:
Let me explain it in this way: if you have a piece of equipment and it is brand new and working awesomely - it is at 100%. Well, 0% means that there is nothing left of the thing. There are no backups, there are not even much of pieces left to identify the piece of equipment you have. Which means: no matter how good your mechanic is, there is no way in the world you will be able to repair it. I believe that the above is exactly why there are no such mods around. To say the least there are actually opposite mods around: Long Repairs, ie... So, if you can surface - I would suggest peddle towards nearest port. If not - well, pray for your lost crew. |
|
![]() |
![]() |
![]() |
#5 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() No offense meant, matey ![]() ![]() |
|
![]() |
![]() |
![]() |
#6 |
Ace of the Deep
![]() |
![]() ![]() ![]() |
![]() |
![]() |
![]() |
#7 |
Swabbie
![]() Join Date: Aug 2008
Posts: 6
Downloads: 226
Uploads: 0
|
![]()
If I understand you Targor Avelany properly, you said 0% means nothing left to repair. But there cant be a block of smelt metal or do you mean the motor block has a crack then it would be plausible.
On the other hand the descrition of the ability to repair destroyed systems is wrong. So it should be named like this: "Repair Damaged Systems". Then I havent anything to complain about. By the way, would it be in theory possible to create such a mod! Thanks |
![]() |
![]() |
![]() |
#8 |
Ace of the deep .
|
![]()
Special ability (should have been called special training)
CanRepairDestroyedItems |
![]() |
![]() |
![]() |
#9 | |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]() Quote:
![]()
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
|
![]() |
![]() |
![]() |
#10 |
Seaman
![]() Join Date: Jan 2013
Location: Directly above the center of the earth
Posts: 36
Downloads: 126
Uploads: 0
|
![]()
Raising the Dead--The J.C. mod.
![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#11 |
XO
![]() Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
|
![]()
It would be pretty cool though, to have the ability to radio Bdu or send out an s.o.s. when back on the surface. And if there was a random chance of getting an answer saying for example ' sending vessel to assist', or no help in your area' or something. Would be cool if you could get towed to port or be given assistance,like we can now with refuelling at sea. Just think if a German ship or boat spawned in the area and the 'Refit' box appeared.
It would be nice. |
![]() |
![]() |
![]() |
#12 | |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#13 |
Swabbie
![]() Join Date: Aug 2008
Posts: 6
Downloads: 226
Uploads: 0
|
![]()
Hey folks,
your suggestions of using the radio to call for help is awesome. But when a milkcow arrives then it would be possible to repair your engines completely. Because the milkcows have spare parts, mechanics and other great u-boat stuff for supply. The only thing is that when you use the radio it must be 100% chance of that the milkcow will come when your enignes are broken! That's the only condition I have. To All your great modders, is it possible to do such a mod for SH5 that you can fix your engines on patrol I am not talking about the hull integrity. The mod can be a little dedication to the movie U-571. |
![]() |
![]() |
![]() |
#14 |
Eternal Patrol
![]() |
![]()
A little dedication to one of the worst movies ever made?
Sorry, couldn't resist.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#15 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() |
![]() |
![]() |
![]() |
|
|