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#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Hi guys,
I added a code to the SH3 long patrol script (see here: http://www.subsim.com/radioroom/showthread.php?t=193794 ) that randomize the crash dive behaviour. All we feel that Sh3 is sometimes too previsible in itīs behaviour (in truth it donīt have almost nothing randomizible on it to we work on). The air attacks are that boring exactly because you will hit the C key to crash dive all tthe time and it will be almost always the same final attack result... But no more! As said above, i added a code that made the crash dive suscetible to problems as it must be in real life as it was a emergency manouver that sometimes catch the crew outside the boat, engines in maintenance, open hatchs , etc. This is exactly what this code do. Below a tease of it: c:: Suspend, Permit Send %_TC_1% Random, rand, 0, 9 if rand <= 2 { Send %_Crash_dive% } if (rand >= 3 and rand <= 8) { Soundplay, %A_ScriptDir%\data\Sound\SOUND1_.wav Sleep, ((4000)*(rand-2)+6000) Send %_Crash_dive% Sleep, 30000 Random, prob, 0, 9 If prob > 7 { Send %_Ahead_third% Sleep, 10000 Send %_Maintain_depth% Sleep, 5000 } SoundBeep, 750, 150 ;BlockInput, off } if rand = 9 { Soundplay, %A_ScriptDir%\data\Sound\SOUND1_.wav Sleep, 10000 Send %_Ahead_third% Send %_Dive% Sleep, 70000 Random, prob, 0, 9 If prob > 6 Send %_Hard_to_port% If prob < 3 Send %_Hard_to_starboard% Send %_Maintain_depth% SoundBeep, 750, 150 } return This reduces the normal crash dive routine only to a propability of 30% chance. Then a trouble crash dive with dive or engine problems at 60% with variable delay in time to dive and finally at 10% that a crash dive could be not possible at all and just a messy and slow dive routine could be done. I played the game a bit with it and itīs much more interesting because you never know what really await you over there. If someone is interested i can update the Sh3 Long patrol script (itīs possible to only runs this crash dive routine from it if you want, etc) Cheers! Rubini.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 09-08-12 at 08:19 AM. |
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