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#1 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
Uploads: 0
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I've decided to make the ghostly "Cyclops" even spookier. Mainly:
- Ghost ships shouldn't have reflections. - They shouldn't make wakes or have cavitation either. - Shouldn't a ghost ship sound... spooky? I mean, right now, it sounds like it's breaking up and sending out an SOS. Kinda spooky, yes, but I think I can do better! So far I've eliminated the wakes and started piecing together the sound. Cavitation is controlled... somewhere. And reflections should be simple to eliminate. Right? Will keep y'all posted on progress. At this rate it should be done very soon.
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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