SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-23-12, 02:57 AM   #1
Orm
Torpedoman
 
Join Date: Jun 2005
Location: Finland
Posts: 116
Downloads: 0
Uploads: 0
Default NTDS symbology

As much as Paradox Interactive mentions that this simulation will be very close to the real military world, are they going then to include NTDS (Naval Tactical Data System) symbology into it ?
__________________
Orm
Orm is offline   Reply With Quote
Old 02-23-12, 07:55 PM   #2
nimitz98
Sailor man
 
Join Date: Jun 2011
Location: In a dinghy in the middle of the Atlantic Ocean.
Posts: 46
Downloads: 1
Uploads: 0
Default

No. It uses symbols that look like the unit, so that EVERYONE, not just navy fanatics, can recognize units. It MAY be an option in DLC though.
nimitz98 is offline   Reply With Quote
Old 02-24-12, 06:36 AM   #3
Orm
Torpedoman
 
Join Date: Jun 2005
Location: Finland
Posts: 116
Downloads: 0
Uploads: 0
Default

Thanks, I am not surprise by your answer. I am a little sad but hope that they are going to implement this feature later.
__________________
Orm
Orm is offline   Reply With Quote
Old 02-24-12, 02:17 PM   #4
nimitz98
Sailor man
 
Join Date: Jun 2011
Location: In a dinghy in the middle of the Atlantic Ocean.
Posts: 46
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Orm View Post
Thanks, I am not surprise by your answer. I am a little sad but hope that they are going to implement this feature later.
Actually, Jan H, the games' main developer, said that NTDS symbols will likey be available as an option in the future.
nimitz98 is offline   Reply With Quote
Old 03-04-12, 08:57 AM   #5
skookum
Weps
 
Join Date: Apr 2007
Posts: 351
Downloads: 35
Uploads: 0
Default

I hope so. NTDS is really simple to understand (it's designed to be that way). For those who are not familiar, here is what we're talking about:



These symbols are adapted to the game Harpoon. But the basic air, surface and subsurface symbols are correct.

Perhaps a little more boring than stylized symbology, but clearly decipherable nonetheless.
__________________
skookum is offline   Reply With Quote
Old 03-05-12, 05:12 PM   #6
Kaye T. Bai
Samurai Navy
 
Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
Uploads: 0
Default

Even if the developers don't include it, it shouldn't be that difficult for a modder to implement, provided the game is moddable and user-friendly.
Kaye T. Bai is offline   Reply With Quote
Old 03-11-12, 12:06 PM   #7
nimitz98
Sailor man
 
Join Date: Jun 2011
Location: In a dinghy in the middle of the Atlantic Ocean.
Posts: 46
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Kaye T. Bai View Post
Even if the developers don't include it, it shouldn't be that difficult for a modder to implement, provided the game is moddable and user-friendly.
NWAC will be VERY moddable: everything is stored in XML files.
nimitz98 is offline   Reply With Quote
Old 03-15-12, 04:57 AM   #8
Kaye T. Bai
Samurai Navy
 
Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
Uploads: 0
Default

Quote:
Originally Posted by nimitz98 View Post
NWAC will be VERY moddable: everything is stored in XML files.
That's good news.
Kaye T. Bai is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.