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#1 |
The Old Man
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[REQ] Severe Storm cause Damage to Sub
Is is possible to make Severe Storm Weather Damage U-Boat equipment?
![]() Equipment such as Dive Planes, Rudder, Antenna's, Hydrophone etc. IMO, If this is possible it would add another layer of realism for game emmersion. ![]() Also, when submerged, exceeding 5-7 knots may damage Periscopes and or Snorkel. ![]() Has anyone done or attempted to do any work in this respect? ![]() Regards! TheBeast |
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#2 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
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That is an excellent idea!
![]() I wonder if something like that is made to previous titles? Studying old mods would be the place to start. |
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#3 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
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This is a great idea! I hope someone can shed more light on it...
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#4 |
Admiral
![]() Join Date: Mar 2007
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I am not sure to which extent the U-Boot were fragile or not to Severe Storm Weather
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#5 |
Navy Dude
![]() Join Date: Feb 2009
Posts: 171
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Me too, need historic documentation before thinking to do anything ^^
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#6 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
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![]() Quote:
- 5 U-boats including 1 by RAF Bay of Biscay patrol; 3 by US Navy in Azores and Madeira areas; 1 scuttled after storm damaged in mid-Atlantic. Source: http://www.naval-history.net/WW2CampaignsUboats4.htm EDIT: And here is another reference: The crew of U.188 (...) struggled to return to Europe with their valuable cargo, so desperately needed - unable to communicate, in a submarine that was short of essential supplies, mechanically failing and severely damaged in a storm rounding the Cape of Good Hope. Source: http://scotland.users.ftech.net/u188p1.htm Last edited by dcb; 01-10-12 at 10:22 AM. |
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#7 | |
Eternal Patrol
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![]() Quote:
1 out of 51. That's 2% I looked all through here http://uboat.net/fates/losses/ and couldn't find any u-boats officially lost due to storm damage. I may have missed it if there was one, and of course that doesn't count boats that took damage and survived. And there are a lot of "Missing". As to the OP, a WW2 submarine is basically a surface ship that can dive for limited periods. On the other hand, if the storm is dangerous they could dive for quite a while, riding out the worst of it in safety.
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#8 |
Navy Dude
![]() Join Date: Oct 2011
Location: AM98 - Rounding Hartland Point and sneaking up the Bristol Channel
Posts: 173
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Perhaps time based damage to diesel engines running at flank speeds for extended periods?
"She canna take much more captain" |
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#9 |
Sonar Guy
![]() Join Date: Sep 2002
Location: Sweden / UK
Posts: 386
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Excellent idea! I think some general wear would also add something to this dimension of realism.
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Intel Core i9-9900K @ 3.6 GHz nVidia GeForce RTX 2070 32GB memory Windows 10 Pro Last edited by jason210; 01-13-12 at 04:43 PM. |
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#10 | |
The Old Man
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The point of the idea of Storms causing damage is not to say boats were fragile but to emphasize the point that a U-Boat would not be runnng on Surface during a storm unless it absolutely had to in order to recharge battery, replentish O2 or replentish compressed air.
The reason there was very few reports of Storm Damage on U-Boats is because they were able get under the stormy sea conditions. A big storm at sea in the "Deep Blue" waters would toss a small Uboat like a rubber duck causing it to roll so severely that both ship and crew could be damaged/injured. Currently in SH5, I am able to run at any speed surfaced during any storm condition and this is not realistic IMO. At sea, IMO, current wave height's during bad weather are more in line with wave height's for normal weather in real life. The Picture below is not from severe storm but just foul weather. Quote:
I think it would have to be scripted using random number generator, equipment armor levels, current sea weather state, time since last maintenance. Running Surfaced for several days at 12 knots without stopping engines for maintenance bothers me as well. Maybe have the Motor Office (Willi Petz) warn you that he needs to do some work on <blah> equipment would add a little to game play. At the same time there are so many things that factor in to a possible malfunction, it would be very hard to obtain any resemblance of realism in this area. Last edited by TheBeast; 01-18-12 at 01:08 AM. |
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#11 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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![]() Quote:
I tried tweaking it, thinking a small reduction in the values might be enough to hide the glitches without reducing the wave size too much, but I could never get it to work properly. ![]() |
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#12 |
Stowaway
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#13 |
The Old Man
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Yes, I PM'd h.sie about that and Purging Co2 with Snorkel.
He replied that he does not have SH5... ![]() |
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