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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
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When you see or pass a Neutral Contact and you're on the surface ... in game is it programed that they might report your position
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#2 |
Lucky Sailor
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No.
The period was just because I couldn't post less than 2 characters |
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#3 |
Lead Slinger
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You could fake it, dive, use it as practice for a torpedo run, thats what I like to do.
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#4 |
Weps
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Or just sink the bloody ship(s). After all, if they're sailing in an allied convoy, they're torpedo bait. Aha! But first, you have to edit SilentHunterIII/Data/Cfg/basic.cfg so you aren't penalized by BdU.
Scroll down to the 3rd [ ] section: [RENOWN] RenownReachGridObjCompleted=500 RenownPatrolGridObjCompleted=200 CompletedPatrol=200 NEUTRAL=1 <= remove the minus sign ALLIED=1 AXIS=-10 WrongShipSunk=0 <= change to zero FirstRankRenown=10 SecondRankRenown=25 EndCampaign=-5 For that matter, anything that comes across my bow that isn't on our side is torpedo bait. Sink 'em all; let the Gods sort 'em out later. Ot to put it another way.... "'Once the rocket goes up, who cares where it comes down? That's not my department!' said Werner von Braun." . . . . .
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#5 | |
Ocean Warrior
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#6 |
Stowaway
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#7 |
Ocean Warrior
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#8 |
Ocean Warrior
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I wish it were able to do for reality purposes ...
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#9 |
Stowaway
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#10 |
Rear Admiral
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I would think that in real life it might be possible for the u-boat to monitor the radio traffic and know the neutral was broadcasting their position. But I don't know if that would've been an "official" breach of neutrality and therefore justifiable grounds for considering the neutral a legitimate target.
![]() That would be for lone ships, or ships sailing without (armed) enemy escorts. If they're already part of an enemy convoy, I'm not gonna feel bad about sinking one, heck it could happen by accident even if I wasn't aiming for them. (However for "scoring" purposes" the game would still consider them neutral and penalize you, even in those circumstances, unless you've done some modding of the basic.cfg as noted above.) |
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#11 |
Silent Hunter
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![]() Why would a neutral vessel be in a combatant convoy? This makes no sense to me. If I were a captain of a nuetral ship, I would want to stay as far away from belligerent convoys as possible. I would be running with lights on and a great big flag painted on the hull, so everyone would KNOW I am really neutral. |
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#12 |
Rear Admiral
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I suspect the answer is yes, because in many cases it seemed safer to travel in a convoy protected by armed escorts (even if that made one a potential target, even by accident) than to travel alone and unescorted through what was essentially a huge war zone, and then into (or out of) Allied home waters and Allied ports that the Germans were trying their best to blockade (however ineffectively).
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#13 |
Lucky Sailor
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In the months prior to joining the allies, the Greeks often had ships in convoys. Also, the us also had merchies in convoys prior to their official joining of the war.
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#14 |
Eternal Patrol
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The ship is not owned by the country, but by the shipping company. If a neutral ship was caught trying to make money smuggling goods into a blockaded country they would be subject to prize regulations anyway. A u-boat catching a neutral ship in enemy waters might stop it and check papers, then turn it back, but once stopping ships became impossible they might just sink them anyway. At that point a ship from a neutral country would be safer in the convoy.
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#15 | |
Chief of the Boat
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