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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Mar 2011
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Hi Kaleuns,
I tried finding the answer to this with the search function, but I couldn't find a similar question. Is there a way to have auto-reloading off by default? Currently I have to set it before each mission load-up. Now, it isn't a terrible thing, but I'm afraid to forget one day and have a torpedo load that I didn't want to. This isn't a major issue with the Type II with just 5 torpedoes of a single variety, but later in the war, I want to have control over whether or not my valuable homing torpedoes are loaded, especially since you can't pull a torpedo out once it's in the tube. I imagine there could be a setting in one of the configuration files, so if there is, I'd be all to happy to hear about it! ![]()
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Career: Feb. 13, 1942 "Cpt. Johny Goodwood" Porpoise class: USS Shark, SS-174 Patrols: 2 Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft Sunk with all hands lost. |
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#2 | |
中国水兵
![]() Join Date: Mar 2008
Location: Chelmsford, Essex
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Well in actual fact, you CAN actually unload a tube, although this is when you get to the bigger boats(eg VIIB, IXB). Once you've fired off a torpedoe or two, then you have the internal storage space to click & drag a torpedo from a tube to the storage space. Like you usually do, just ensure you have "auto loading" disengaged. regards gary (aka Hessler)
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[B][I][COLOR="Red"]My Most potent EVER SH3 Cmdr: R Hessler (U-111) Sunk 171K GRT of Enemy Shipping. GAZPODE_L is Currently playing COLD WATERS for aprox 1hr Daily. |
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#3 | |
Stowaway
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#4 | |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
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Untick it and you will be able to put any torpedo in any tube you like. |
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#5 |
Ensign
![]() Join Date: Mar 2011
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Ah, I didn't realize the unloading was possible. However, it does take time anyway.
It would just be the most convenient option if loading were always manual. ![]()
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Career: Feb. 13, 1942 "Cpt. Johny Goodwood" Porpoise class: USS Shark, SS-174 Patrols: 2 Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft Sunk with all hands lost. |
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#6 |
Chief of the Boat
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As far as I'm aware you can't default the action permanently....you can only set it to 'off' after each bootup of the game.
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#7 |
Ensign
![]() Join Date: Jul 2010
Location: Melbourne Australia
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Can't you edit a .cfg file or something?
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#8 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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Not that I'm aware of, though I must admit, it would be a most welcome development.
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#9 |
Chief of the Boat
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Haven't looked around the files in a while but it may well be hard coded.
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#10 | |
Ensign
![]() Join Date: Jul 2010
Location: Melbourne Australia
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#11 |
Chief of the Boat
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Possibly but I'd have thought if it were doable it would have been modded by now...still, you never know
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#12 |
Stowaway
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It is a hardcoded setting.
That I know for sure. What I did to check was change the menu ID in the menu ini file, then change it in the SH3 exe file. You could no longer disable the setting then! ![]() The Guys doing the debugging stuff would be in a better position to find the value and change it then me. |
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#13 | |
Eternal Patrol
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Yeah, like that's gonna happen. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#14 | |
Chief of the Boat
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#15 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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Suspected as much. Still, it'd be a great little mod to have.
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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