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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
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Question: Radio intercepts in campaign mode..
....Oct. 1939; U-4, a type II-A canoe is tracking a target somewhere off the coast of Norway when the radio operator reports a new intercept. Its U-45 reporting a convoy contact some 1500 odd NM away from our position: time 07:58.
At 09:02 new radio message intercept: an S.O.S. call from one of the freighters in the position earlier reported by U-45. someone's on duty! At 09:07 and 09:11: two (2) more S.O.S. from sinking freighters. Good Job! Here's the question: Are the messages intercepted by the radio operator part of the campaign at sea, in real game time? or Are the messages simply part of a script designed to give the impression that we are not alone in the developing campaign? I was wondering if I would have witnessed the attack if I had been within visual and/or audio range of the action at U-45's location? |
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#2 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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SOS calls are strictly for immersion. Same with anything containing latitude and longitude. The only calls that are actual game events are those containing (map) grid coordinates.
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#3 | |
Sailor man
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K Thanks. ![]() I'm running the game with GWX 3.0 Following your response something else came up. ![]() |
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#4 |
Prince of
the Sea
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Location: Watching over U-253
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#5 |
Helmsman
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It would be great if it is true what you say. I have not examined the topic of SH3 for quite a while. Where can I see the details on that?
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#6 | |
Sailor man
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IMO SH3 with GWX is probably the closest anyone has been to replicating the realism of a U-Boat at war since AOD. (1) There's a need to enhance the Depth Charge realism so that different depth affect efficiency. (2) Wolfpack tactics was at the heart of U-Boat operations and MUST be included. Mind you i'm not a modder, just a downloader ![]() ![]() Great game, great site, great mods! ![]() |
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#7 |
Prince of
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Location: Watching over U-253
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#8 |
Grey Wolf
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No, but I believe you are supposed to be able to summon Luftwaffe elements if you are in range of an airbase. Never been able to verify that in game though.
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#9 |
Grey Wolf
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Though the Norwegian campaign is "off the grid", so the Lat/Long messages for that are accurate.
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#10 |
Chief of the Boat
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The same applies to surface units provided you are within visual contact/range when you send your report and (as with the Lufwaffe) they are within range of said contact.
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#11 |
Sailor man
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Thanks for your input guys.
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#12 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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#13 |
Chief of the Boat
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If you ever want to cut down on the number of radio messages and know that whatever you receive is scripted into the game (approx 288 messages IIRC) then you should use this (for GWX).
http://www.gamefront.com/files/14067...sn_Os_Lite_rar Wreford Brown - Mission Orders Lite. |
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#14 | |
Prince of
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Location: Watching over U-253
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#15 |
Grey Wolf
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