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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
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[REL]SKIN: SH5 Type-VIIC - Arctic Zebra - by TheBeast - March, 30, 2011
This MOD is JSGME ready! PURPOSE: This MOD changes the SH5 U-Boat Type-VIIC Comissioning and Albrecht Skins. NOTE: This SKIN was created using the Freeware Graphics Editor Paint.Net. My Paint.Net templates used provided with this download. CREDITS: Danevang - This Skin is using Danevangs: Shadow Maps. http://www.subsim.com/radioroom/show...63&postcount=1 Naights - This Skin is using a modified version of Naights: Rusty Weathered Deck. http://www.subsim.com/radioroom/show...kin+by+Naights JSGME - FreeWare JoneSoft Generic MOD Enabler http://www.users.on.net/~jscones/sof...cts-jsgme.html DXTBmp - FreeWare Graphics Manipulator used to open DDS files and export image to your Graphics Editor in BMP format. http://www.softpedia.com/progDownloa...oad-53836.html PaintDotNet - FreeWare Graphics Editor Application used to create this Skin. http://www.getpaint.net/download.html GoblinEditorApp - Used to quickly view image changes on the actual Submarine Model without loading entire game. Coatings Info directly from data\Objects\Sensors\Uboat_Sensors.GR2 (<-- merged UBoot_Sensors.SIM): . AntiSensorCoating @ Alberich Radar = 0 Sonar = 15 TextureSuffix = _albrecht . AntiSensorCoating @ Alberich_Improved Radar = 0 Sonar = 25 TextureSuffix = _albrecht . AntiSensorCoating @ Tarnmatte Radar = 25 Sonar = 25 TextureSuffix = _albrecht . AntiSensorCoating @ Tarnmatte_Improved Radar = 35 Sonar = 25 TextureSuffix = _albrecht KNOWN ISSUES: GoblinEditorAPP does not display the Conning Tower skin correctly if Conning Tower model is Merged with Hull model. You must load the Conning Tower Model only to view the skin on it. WARNING: Only you are responsible for any changes you make. You should only edit files in your MOD's folder and use JSGME to Enable/Disable the MOD to view changes you have made. ![]() DOWNLOAD: http://www.subsim.com/radioroom/downloads.php?do=file&id=3118 |
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