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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2011
Location: Cork, Ireland
Posts: 28
Downloads: 49
Uploads: 0
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Hi all,
At high time compression I sometimes run straight past moments where a ship is spotted. I have seen the changes you can me to the Main.cfg file, where EnemyDetected=1 will bring the time back to 1x when an enemy is detected. 2 questions: 1) If you are self-identifying targets as friend or foe (I think RSRD enables this...could be wrong), then I reckon the EnemyDetected flag isn't raised (as we have discovered if it is a friend or foe yet) and therefore the time doesn't return to 1x and I zoom right past. Is this right and is there something I can add to the main.cfg to handle when anything is detected (AnythingDetected=1 would be nice)? 2) I found in the forum that a "FriendDetected" flag is possible for SH5. Does this apply to SH4? Thanks! Stephenf SH4 v1.5 RSRD Campaign Op Monsun OMEGU (pacific) OM Harder Escort L1 TGT Dials to PK Websters Free Camera Websters Maneuvering Websters Smoke Lite Fog & Slow Water |
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