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Old 12-03-10, 11:50 AM   #1
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
Default Little Mods, Big differance

I have been using a lot of the various Graphics and Sound mods available from the downloads page. I have downloaded quite a few.
Yesterday I thought I really screwed up as I am in the middle of a very long Carrier with several long patrols.
I broke one of my rules yesterday and loaded up three mods without checking the game. Well, I got a message on startup that it couldn't find some file and the game would not start. I pulled ALL of the mods out. I got the same result. So I uninstalled the game and reloaded it plus the 1.4 patch and everything was back to normal.
It's just that I am an eye candy freak. The more realism I get from visual and sound, the better my experience is. These are the Mods I am running with no problem (seemingly in any order):
1.Captain midnights CBS...
2.EAXsoundsim without Websters...
3.Speech fixUS Rev2
3.TMO19_interior3d_Gato_overhaul
4.Websters Selected new sounds for 1.4&1.5
5.Websters upgraded deck gun for 1.4


Here are some mods I would like to check out;
1. Mush Morton and the Wahoo mod
2. Better rock mod
3. Better sand mod
4. Midwar AA towers 1.0
5. 600 Slightly sub-nuclear Deck Gun

Question, Does anyone know of any particular problems that any one of these mods has had in the past that would cause major game malfunctions?
I know that this question is very open and difficult because of differing systems and combinations, what I am asking is if someone has had specific problems with any of these mods that reoccur or the mod just doesn't work for one reason or another.
I really love the mods that have worked so far and they have made playing the game a better experiance.
By the way, Hats off and a salute to the Mod writers, these mods are great.
D40/ On my way back to Japan
USS Drum
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