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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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I have been using a lot of the various Graphics and Sound mods available from the downloads page. I have downloaded quite a few.
Yesterday I thought I really screwed up as I am in the middle of a very long Carrier with several long patrols. I broke one of my rules yesterday and loaded up three mods without checking the game. Well, I got a message on startup that it couldn't find some file and the game would not start. I pulled ALL of the mods out. I got the same result. So I uninstalled the game and reloaded it plus the 1.4 patch and everything was back to normal. It's just that I am an eye candy freak. The more realism I get from visual and sound, the better my experience is. These are the Mods I am running with no problem (seemingly in any order): 1.Captain midnights CBS... 2.EAXsoundsim without Websters... 3.Speech fixUS Rev2 3.TMO19_interior3d_Gato_overhaul 4.Websters Selected new sounds for 1.4&1.5 5.Websters upgraded deck gun for 1.4 Here are some mods I would like to check out; 1. Mush Morton and the Wahoo mod 2. Better rock mod 3. Better sand mod 4. Midwar AA towers 1.0 5. 600 Slightly sub-nuclear Deck Gun Question, Does anyone know of any particular problems that any one of these mods has had in the past that would cause major game malfunctions? I know that this question is very open and difficult because of differing systems and combinations, what I am asking is if someone has had specific problems with any of these mods that reoccur or the mod just doesn't work for one reason or another. I really love the mods that have worked so far and they have made playing the game a better experiance. By the way, Hats off and a salute ![]() D40/ On my way back to Japan USS Drum
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Dogfish40 |
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