![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Frogman
![]() Join Date: Apr 2010
Posts: 306
Downloads: 17
Uploads: 0
|
![]()
If there was one ting you could add to Silent Hnter 3, what would it be?
well, my one would be to have the AI fire torpedos at me, or real solid landmasses (where destroyers cant ping you) |
![]() |
![]() |
![]() |
#2 |
Admiral
![]() |
![]()
1. realistic repair AND flooding times.
|
![]() |
![]() |
![]() |
#3 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
|
![]()
Mine would be;
1- 3D damage models 2- ![]() 3- Interior flooding and damage effects, i.e. fires, more water leaks. 4- Longer crush depth effects so you can hit the bottom with no way to surface and the boat slowly succumbs to pressure. That'd make me happy.
__________________
The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
![]() |
![]() |
![]() |
#4 |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
|
![]()
Salute
![]() One thing I have always missed is to be able to manage the engine, use them independantly, be able to use electric instead of diesel even when surfaced, etc..... That is one of my big wish!
__________________
Borgneface ![]() |
![]() |
![]() |
![]() |
#5 |
Torpedoman
![]() Join Date: Jun 2003
Location: Vancouver, BC, Canada
Posts: 118
Downloads: 58
Uploads: 0
|
![]()
Wolfpacks as seen in Aces of the Deep.
__________________
...Wir alle leben auf einem gelben Unterseeboot... |
![]() |
![]() |
![]() |
#6 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
|
![]()
lying undetectable on the bottom.
__________________
![]() |
![]() |
![]() |
![]() |
#7 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
|
![]()
obviously more interior damage effects and easier to work with mod tools
and also a polar ice cap above the north pole and real icebergs that i can hit and sink from
__________________
![]() Support U-Boot_HAHD: Install Dropbox Click Here & Increase The Teams Dropbox space and get 2.25GB of free online Storage space for yourself. |
![]() |
![]() |
![]() |
#8 |
Chief of the Boat
|
![]()
Wolfpacks
You mean you've never done that already? |
![]() |
![]() |
![]() |
#9 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
|
![]()
no, i sail right through them...
maybe someone can convert the SH5 flooding and stuff to work with SH3 so we can get more interior damage? ![]()
__________________
![]() Support U-Boot_HAHD: Install Dropbox Click Here & Increase The Teams Dropbox space and get 2.25GB of free online Storage space for yourself. |
![]() |
![]() |
![]() |
#10 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
Please don't contaminate SH3 GWX with SH5 .
![]() |
![]() |
![]() |
![]() |
#11 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
|
![]()
Getting away from all the immersion stuff... I'd like to be able to see a white Lotus Esprit going by off the coast of Sardinia
![]()
__________________
|
![]() |
![]() |
![]() |
#12 | |
Eternal Patrol
![]() |
![]() Quote:
![]() It took me a minute to get the reference. On the other hand, wouldn't it be a cool mod to be able to drive the thing?
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#13 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
|
![]() Quote:
![]()
__________________
|
|
![]() |
![]() |
![]() |
#14 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
|
![]()
Maybe that's what's in your mind:
Virtual Torpedoes Firing AI Subs Beta The mod was done three years ago for my own purposes but never tested it extensively. It's based on Sergbuto's 'US S-class submarine mod' and 'Wolfpack mod v2.0'. I only transfered the ability to fire virtual torpedoes from Wolfpack's german VIIa subs to the US S-class subs. In principle it should be possible to apply that property to any AI sub or surface unit... A little test mission is included which presupposes Sergbuto's 'German AI subs mod v2.0'. Many thanks go to Sergbuto. Cheers, SquareSteelBar |
![]() |
![]() |
![]() |
|
|