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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Jan 2002
Location: Netherlands
Posts: 188
Downloads: 10
Uploads: 0
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I have a question on how the AI handles the datum (the point of detection). I know that each time I stick my periscope out of the water or fire torpedoes, there is the possibility of being detected. Especially during bright daylight, calm seas, periscopes are fairly easy to spot by a veteran watch crew. Same with steam propulsion torpedoes, the wake is a give-away of the firing position.
I also know that if I am not detected and fire my torpedoes, as soon as they detonate, the AI goes into active search mode. In real life, if I have not been detected, the escorts would only have a very general idea about where I would have been at the moment I fired. They could guess this from which ship was hit by the torpedo. For instance, if a ship at the forward starboard side of a convoy was hit, the u-boat would most likely be in that area. How is this in the game? Does the AI "know" where I fired from, or does it have to begin searching with only a very general idea of where I might be? I ask this because even with me being very quiet (silent running, 1 knot, scope down, periscope depth, electric torpedoes so no wake), the AI seems to home in on my position very quickly. Why am I at PD? Well, there's virtually no room to dive...depth is 25 meters. (I know, stay out of shallow water!) |
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