![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
|
![]()
If I list a captain on my Ignore List does it mean I will not see his posts in the forums? Does it mean I will not see PM from the ignored captain?
|
![]() |
![]() |
![]() |
#2 |
Shark above Space Chicken
|
![]()
You're being ignored. Oops, damn!
__________________
"However vast the darkness, we must provide our own light." Stanley Kubrick "Tomorrow belongs to those who can hear it coming." David Bowie |
![]() |
![]() |
![]() |
#3 |
Rear Admiral
![]() |
![]()
You won't see their posts unless someone quotes them. I'm assuming they can't PM you once placed on ignore.
|
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
|
![]()
Ducimus, thanks.
Hey, about TMO2.0 and surface attacks. At 2,000 + yds., I have been shot at by two merchants on pitch black nights. Playing TMO is like trying to tip toe through a room full of cocked mouse traps, which if you saw Mousehunt, did not turn out so well for the idiot brothers who painted themselves into a corner once they were set. TMO2.0-the goal is simple: Return alive. |
![]() |
![]() |
![]() |
#5 |
Eternal Patrol
![]() |
![]()
What you will see is a line like the ones for a deleted post, but it will say "You can't read XXX's message because he's on your ignore list", or something similar.
I don't know about PM's either. The only way to find out is to ask someone to PM you and then put him on your list and see what happens.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#6 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]() Quote:
"Okay, you're on ignore. PM me." "I said PM me." "Hello?" |
|
![]() |
![]() |
![]() |
#7 | |
XO
![]() Join Date: May 2009
Location: Guam, I think
Posts: 420
Downloads: 80
Uploads: 0
|
![]() Quote:
![]()
__________________
|
|
![]() |
![]() |
![]() |
#8 | |
Lucky Jack
![]() |
![]() Quote:
![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
|
![]() |
![]() |
![]() |
#9 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
|
![]()
thank you.
|
![]() |
![]() |
![]() |
#10 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
![]()
The ignore function is essential. I would have stopped coming to SubSim if not for that List! I just wish it had more slots.
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
![]() |
![]() |
![]() |
#11 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
|
![]()
I'm goin' down, I just put you on my ignore list (first person ever to make it there), so try and PM me and see what happens.
__________________
-------------------------------- This space left intentionally blank. |
![]() |
![]() |
![]() |
#12 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
|
![]()
I thought I posted a response, but I cannot find it anywhere. So here it is again.
I have responded with a private message. BTW. You have ruined my holiday weekend by adding me to you ignore list. ![]() ![]() ![]() Opps. since I am on the Ignore List, you won't see this. |
![]() |
![]() |
![]() |
#13 |
A-ganger
![]() Join Date: Jun 2010
Location: Germany
Posts: 77
Downloads: 7
Uploads: 0
|
![]()
Nisgeis: He did that.
How much does he have to pay to get off of it? ..only for the records. ![]() |
![]() |
![]() |
![]() |
#14 | |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
|
![]() Quote:
![]() I am a big fan of TMO, but I do not run it out of the box. I tweak it here and there to better suit my personal likes and dislikes. I will admit though, that the machine gun damage from the freighters that once irritated me no end has not been such a problem of late. I installed Webster's better deck guns mod over TMO and stay back at least 1,100 yards from the merchants while surfaced. I also tweaked the probabilities for air strikes in the Airstrike.cfg file - also dropped size of airfields by one for all air fields. This helped me a lot- they still have their x-ray vision... but now there are far fewer of them to contend with. You can certainly adjust anything that you don't personally feel is realistic after all. Baby steps to adjust it to what suits you while still not losing the feeling that you need to use caution while playing in TMO. That's about half the fun after all. The other half is blowing stuff up! Just flavor to taste... works for me.
__________________
=============
![]() My Game starts with GFO - Keepin' it real as it needs to be! |
|
![]() |
![]() |
![]() |
#15 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
|
![]()
Hello?
__________________
-------------------------------- This space left intentionally blank. |
![]() |
![]() |
![]() |
|
|