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Old 06-01-10, 11:15 AM   #1
Shkval
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Default Torpedo guy...

In short, after upgrading the torpedo guy, I can't hit anything... torpedo does go faster but that is not compensated in gyro-angle, so it overshoots, I have to lower the speed of a target in TDC. This varies from case to case sometimes is -1 knot, sometimes -2 knots and in one occasion it was 3 knots difference. REALLY ANNOYING . Is this a nasty bug? Or some "feature"?
One more thing how to adjust salvo-spread angle?
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Old 06-01-10, 11:42 AM   #2
kylania
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Feature. Use this to "fix" the problem:

http://www.subsim.com/radioroom/showthread.php?t=169477

Basically the torpedo guy's passive abilities increase the speed of torpedoes, but that's not taken into account by the TDC.
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Old 06-01-10, 12:15 PM   #3
SabreHawk
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Yep im gonna have to install this mod myself too, as I made four missed shots in a row after upgrading the Torpedo guy's ability thinking it would increase damage, but yes the increased speed did away with that advantage caue ya can't hit the broadside of a barn now.

The last attack I did manage to hit but it was an electric torp, and it barely hit, and right on the snoot(bow).
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Old 06-01-10, 02:29 PM   #4
MattDizzle
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Is it possible to put all the abilities back down to zero somehow by editing text? i put one slot into the torpedo guy before BARF came out (thank you!) and its never been quite the same since. I know mods can fix this but id rather level it out myself. Also the deck gun guy can fire like 65 rounds per minute, its nuts Wanna get rid of that as well.
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Old 06-01-10, 03:32 PM   #5
Shkval
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Does this works with 1.2 patch? If does, thank you man!
REALLY ANNOYING, as I sad, man I'm casual with aiming targets at 2800-2900 meters with T2 now I can't hit anything at 800 meters!
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Old 06-01-10, 03:45 PM   #6
kylania
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Yup, that mod was designed for 1.2
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Old 06-01-10, 04:58 PM   #7
commandosolo2009
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Quote:
Originally Posted by Shkval View Post
In short, after upgrading the torpedo guy, I can't hit anything... torpedo does go faster but that is not compensated in gyro-angle, so it overshoots, I have to lower the speed of a target in TDC. This varies from case to case sometimes is -1 knot, sometimes -2 knots and in one occasion it was 3 knots difference. REALLY ANNOYING . Is this a nasty bug? Or some "feature"?
One more thing how to adjust salvo-spread angle?
you could wait it out. If the torp goes faster, then, let your target cross the solution by 3 seconds or the periscope crosshair and see if it compensates. Alternately, you may use the mod above..
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