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Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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The Gauges interferring w crew slots TMO1.9
Hi all. A probable already mentioned isssue but since I cant find anything on the matter I have to ask nicely.
![]() The trigger maru 1.9 is a real gem but there are some things I do not know how to deal with. If you have a late boat having Heavy AA onboard (2 x 40mm Bofors) you need 4 crew members to man them. Now, the compass/engine telegraph and depth meter actually obscures the slots where to put those crew members. Its is very difficult getting them in place for action and even worse trying to remove them for other duties since the mentioned gauges "expand" if touched by the cursor. I need moving those guys around during patrol, specially if short of repair crew and "Hogans alley" already empty due to other circumstances. ![]() Cheers GOZO
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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