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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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Downloading now.
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#2 |
Officer
![]() Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
Uploads: 0
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Me too, 1700hrs, UK.
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Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
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#3 |
Stowaway
Posts: n/a
Downloads:
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Any chance anyone could post the changelog from the readme please?
Thanks, Sev. |
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#4 |
Swabbie
![]() Join Date: Jan 2010
Posts: 8
Downloads: 129
Uploads: 0
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wooooww!
links please! i am having badluck in google lol thanks |
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Yep same here
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Use the Game updater in Support folder
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#7 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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http://static3.cdn.ubi.com/silent_hu...ol_1.02_eu.exe
Canadian link, probably works for Americanas too
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#8 |
Lieutenant
![]() Join Date: Jun 2008
Location: The system might fail you. But dont fail youself...................
Posts: 252
Downloads: 36
Uploads: 0
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Uploading.Ireland 1705hrs.
Sweet. I might play again. ![]() |
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#9 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Weeee.. finally.
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#10 |
Swabbie
![]() Join Date: Mar 2010
Posts: 5
Downloads: 37
Uploads: 0
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What about Steam? I logged into Steam briefly while home for lunch, and there was no sign of any automatic updates. If Steam is delayed, will the normal downloadable patch work?
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#11 |
Officer
![]() Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
Uploads: 0
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Steam games usually need Steam patches.
__________________
Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
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#12 |
Swabbie
![]() Join Date: Jan 2010
Posts: 8
Downloads: 129
Uploads: 0
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game updater launches the game unfortunately...still trying to put the link working,damn browser error lol
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#13 | |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
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#14 | ||
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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Found in readme file. Seems the additional items they mentioned a few months back are still missing.
Quote:
Quote:
Also, started a new campaign and straight away my periscope was up! God sake - how hard is it to fix simple bloody annoyances like this. |
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#15 |
Officer
![]() Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
Uploads: 0
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From the 1.2 Read Me.
9.2 Patch 1.2 change list =================== Bugs and issues - Fix for CO2 not being saved correctly -Fix for crew morale - Fix for weather being reset to clear weather after load - Fixes for crewmen showing under water under certain conditions - Fixes for ships exploding in ports or hitting the shore - Now plot course tool is no longer accessible in the bunker - Several fixes to ship recognition manual - Man the deck gun / flak gun orders doesn’t cost morale anymore - No more crewmen on burning ships - Several crew animation and interaction fixes - Fixed some performance problems inside submarine - Fixed selection contour being visible when a character was already selected - Fixed a bug where the moon was closer than it should - Fixed a bug where the sun disk would be visible underneath thick cloud cover - Fixed torpedo doors - Fixed torpedo propeller not turning - Fixed electric torpedoes trail - Fixed several dials that were not working inside the submarine - Fixed a bug where the player can get stuck in the sub's outer hatch geometry - Fixed a problem with magnetic detonators didn't work properly - Fixed several localization problems on the German version Features - Compass added to the game interface - Return to course order added - Depth under keel order added Improvements - Environmental lighting and effects improvements - Improvements on particle performance on single core processors - All multiplayer maps will display the same map info as the map on the solo campaign Campaign - Ports in the north Africa in the German territory are under enemy occupation - South Africa supplies: The existence of another ship that looks identically with the targeted one may generate confusion - Fixed spawn radius for some convoys (previously spawned on the shore)
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Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
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