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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
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Let's just say I open file XXX_xxx.dat
Goblin opens the file and uses texture embedded in the .dat file but the model has multiple textures in the folder directory XXX_xxx_T01.dds (or .tga) XXX_xxx_T02.dds (or .tga) XXX_xxx_T02.dds (or .tga) Is there a way how to change textures to display any of those alternate textures without opening the .dat file in Silent 3ditor re-embedding the image and re-saving the file?
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#2 |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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#4 |
Stowaway
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You may try assigning textures in the Roster file.
But you'd need to close Goblin and restart after the change. Not sure if it will work though. |
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