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[TEC] Is there way how to change textures in Goblin editor?
Let's just say I open file XXX_xxx.dat
Goblin opens the file and uses texture embedded in the .dat file but the model has multiple textures in the folder directory XXX_xxx_T01.dds (or .tga) XXX_xxx_T02.dds (or .tga) XXX_xxx_T02.dds (or .tga) Is there a way how to change textures to display any of those alternate textures without opening the .dat file in Silent 3ditor re-embedding the image and re-saving the file? |
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You may try assigning textures in the Roster file.
But you'd need to close Goblin and restart after the change. Not sure if it will work though. |
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