SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-07-10, 06:48 AM   #1
doomlordis
Wild Night in Bangkok
 
Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
Default [REQ] Injured chief fix

When he is injured no repairs happen , unrealistic, at the most they should slow down.
__________________
subs and birds!
doomlordis is offline   Reply With Quote
Old 04-07-10, 07:14 AM   #2
Athlonic
Chief
 
Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
Default

Hi,

The chief ability reduces the time needed for repairing.
(reduces repair time for each ability level : 10%, 20%, 30%)
So repairs should occur even without this ability.

It means he take part of the action to motivate and share his experience with the crew.
If he is wounded or worse, I think it is better to let those abilities disabled.

Athlonic is offline   Reply With Quote
Old 04-07-10, 09:18 AM   #3
doomlordis
Wild Night in Bangkok
 
Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
Default

Must be a bug then because i got 10% hull damage and 1% periscope, the little wrenches were working away but i sailed around for 14 days and the leaks never stopped and nothing got repaired. The chief was injured and never got better.
__________________
subs and birds!
doomlordis is offline   Reply With Quote
Old 04-07-10, 12:27 PM   #4
Athlonic
Chief
 
Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
Default

Hmmm,

working fine here, just tested after some merchants deckguns hits.
Chief wounded, repairs went still ok.

Haven't you let the silent running thingy on ?
Because in this case : no repair.

We might keep an eye on this issue, anyone ?
Athlonic is offline   Reply With Quote
Old 04-08-10, 06:23 AM   #5
doomlordis
Wild Night in Bangkok
 
Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
Default

Happened again, save and reload started repairs again, chief was still injured after reload.

Strange thing is it seems to be set off by submerging , obviously hull repairs cant happen under water but when i surface again it doesnt start again.
__________________
subs and birds!
doomlordis is offline   Reply With Quote
Old 04-10-10, 04:54 AM   #6
t0maz
Ensign
 
Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
Default

I have had some damage. Shief wasn't injured.
After some time all repairs have been done.. but i still saw and heard leaks.
In status window everything was repaired and no leaks.
Reloading game fixed situation.
Yep.. the game is still very buggy
Of course reloading will waste your morale (without some morale workaraund mod) so there are bugs on bugs in that game

Without mods it will be totally unplayabe for me.
t0maz is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.