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[REQ] Injured chief fix
When he is injured no repairs happen , unrealistic, at the most they should slow down.
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Hi,
The chief ability reduces the time needed for repairing. (reduces repair time for each ability level : 10%, 20%, 30%) So repairs should occur even without this ability. It means he take part of the action to motivate and share his experience with the crew. If he is wounded or worse, I think it is better to let those abilities disabled. :03: |
Must be a bug then because i got 10% hull damage and 1% periscope, the little wrenches were working away but i sailed around for 14 days and the leaks never stopped and nothing got repaired. The chief was injured and never got better.
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Hmmm,
working fine here, just tested after some merchants deckguns hits. Chief wounded, repairs went still ok. Haven't you let the silent running thingy on ? Because in this case : no repair. We might keep an eye on this issue, anyone ? |
Happened again, save and reload started repairs again, chief was still injured after reload.
Strange thing is it seems to be set off by submerging , obviously hull repairs cant happen under water but when i surface again it doesnt start again. |
I have had some damage. Shief wasn't injured.
After some time all repairs have been done.. but i still saw and heard leaks. In status window everything was repaired and no leaks. Reloading game fixed situation. :damn: Yep.. the game is still very buggy :down: Of course reloading will waste your morale (without some morale workaraund mod) so there are bugs on bugs in that game :haha: Without mods it will be totally unplayabe for me. |
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