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Old 04-04-10, 02:13 PM   #1
frau kaleun
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Default Oh well this isn't ominous at all

Getting ready to start my first combat patrol of a new career and Commander informs me that my Obersteuermann has been killed in a bar fight.



I guess I picked the wrong day to give up quaaludes.

*sniff*

He was just an Oberfähnrich! He should've been in his bunk writing a letter home to his Mutti, not out engaging in drunken fisticuffs.

I keep telling the lads, if anybody makes fun of you again for having a woman kommandant, just smile mysteriously and give them a wink and a somewhat suggestive eyebrow-waggle and WALK AWAY.

Then point them out to me later and I'll open a can of Lady Kaleun Fu on their sorry butts.

OTOH I guess it's a good thing I played that first patrol at 100% realism, cuz now I'm gonna have to spend some renown to get me another navigator.
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Old 04-04-10, 02:16 PM   #2
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if anybody makes fun of you again for having a woman kommandant,
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Old 04-04-10, 02:26 PM   #3
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I keep telling the lads, if anybody makes fun of you again for having a woman kommandant, just smile mysteriously and give them a wink and a somewhat suggestive eyebrow-waggle and WALK AWAY.
Are you sure that's what they were making fun at




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Old 04-04-10, 04:55 PM   #4
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Are you sure that's what they were making fun at


Well if the poor boy was gonna insist on handing pictures of his sister around, then he should've been a little less sensitive about the family resembance.
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Old 04-04-10, 05:19 PM   #5
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LOL
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Old 04-04-10, 05:40 PM   #6
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Who knows, this could be a good omen. Perhaps he was fated to die that day, had you gone out earlyer then he would have to have died on your boat and that could cause any number of issues most unplesant.
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Old 04-04-10, 07:22 PM   #7
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Meh just get another one for the meat grinder!
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Old 04-04-10, 02:58 PM   #8
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I guess I picked the wrong day to give up quaaludes.
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Old 04-08-10, 07:12 PM   #9
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OTOH I guess it's a good thing I played that first patrol at 100% realism, cuz now I'm gonna have to spend some renown to get me another navigator.
100% realism? Y E S ! I am totaly impressed.
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Old 04-08-10, 10:03 PM   #10
frau kaleun
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100% realism? Y E S ! I am totaly impressed.
First patrol. August 1939. Not too hard to play at 100% realism when all you have to do is not run into anything for four days.
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Old 04-08-10, 10:09 PM   #11
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First patrol. August 1939. Not too hard to play at 100% realism when all you have to do is not run into anything for four days.
Please, let me know how you like it.
It certainly is a different game, without all the perks.

It's the fact that things can, and do, get screwed up that realy keep it exciting.
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Old 04-09-10, 11:42 AM   #12
frau kaleun
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Please, let me know how you like it.
It certainly is a different game, without all the perks.

It's the fact that things can, and do, get screwed up that realy keep it exciting.
Well I am on my second (first combat) patrol now and I really really REALLY like it! Mainly because I decided to use Commander to fool the game into thinking that my current realism options actually do add up to 100%.



Basically I finally decided that, after several weeks of not really "playing" because I was just trying to work the kinks out of all the mod combinations I was looking at, what's fun for me right now is to go out, sink ships, live to tell the tale, and get amply rewarded for it. So for the time being whatever options I choose are going to be 100% realism for me.

When that gets too easy I'll ratchet the difficulty level up a notch or two.
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Old 04-09-10, 12:20 PM   #13
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Originally Posted by frau kaleun View Post
Well I am on my second (first combat) patrol now and I really really REALLY like it! Mainly because I decided to use Commander to fool the game into thinking that my current realism options actually do add up to 100%.



Basically I finally decided that, after several weeks of not really "playing" because I was just trying to work the kinks out of all the mod combinations I was looking at, what's fun for me right now is to go out, sink ships, live to tell the tale, and get amply rewarded for it. So for the time being whatever options I choose are going to be 100% realism for me.

When that gets too easy I'll ratchet the difficulty level up a notch or two.
Oh! Now I see. That's cool.
Maybe you should call it "100%", with quotation marks?
(At least you have to drive yourself home now. That in itself is quite an addition.)
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Old 04-09-10, 01:03 PM   #14
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Well I am on my second (first combat) patrol now and I really really REALLY like it! Mainly because I decided to use Commander to fool the game into thinking that my current realism options actually do add up to 100%.
I edited mine in the actual game files. I stick with 99% because, like, what if I lose my rudder, man?

One of the options I leave on is Weapons Officer Assistance. Between 'Manual Targeting' and the Assisted Plotting mod it feels real without being too hard. I make up for it by taking many sightings, so there is a chance they'll spot my scopie.

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You're braver than me. All sightings drop my TC to 1.
Same here. I cruise out of the harbor in real time. For the Kiel Canal I use the mod that makes them see it once and shut up.
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