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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Oct 2008
Location: Croatia
Posts: 173
Downloads: 73
Uploads: 0
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Hi,
would be great if someone could do this for SH5 ![]() Like here: http://www.subsim.com/radioroom/showthread.php?t=123373 With the recognition manual http://www.subsim.com/radioroom/showthread.php?t=164855 This would be perfect gameplay ![]() ![]() |
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#2 |
Stowaway
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Yep, with the use of Enchanged Ship Recog manual it would be usefull to get at least close to true ship speed measurements while in pericope depth
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#3 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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I usually plot, time, plot to get accurate speed but I agree (because I'm a great fan of the OCL and MaGUI in SH3) that. Having something like that in SH5 would be awesome.
However................for the moment..........am I the only person wondering why ALL the ships in SH5 go so FAST? We all know that's FAR from accurate for the vast majority of Merchantmen of the period. I've been doing (over and over with various mods either on or off) the British Coastal Mission and, to be honest, overhauling a target you first picked up a long distance away is a complete pain in the butt. I'm not saying make things easy just for the sake of it, but at least SOME accuracy (and VARIATION) in typical Merchant speeds would be a pleasant change |
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#4 |
Seaman
![]() Join Date: Mar 2010
Posts: 33
Downloads: 5
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going to see if i can replicate this, it is a clock right ?
Last edited by Ali Fish; 03-15-10 at 09:40 AM. |
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#5 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
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hey
if you look at my filefront ( http://www.filefront.com/user/joegrundman )you'll find the U-jagd chrono port to SH4 (U-jagd chrono-RFB) - the image in this one has, i think, a better - and certainly more realistic, case. The reason i put the SH3 one in the square case was technical and to do with the fact that in SH3 the draggable area was always square. it felt silly to me to be able to drag the chrono from beyond the apparent chronometer object itself. Of course i could have just reduced the size of the dragbox, but i didn't think of that at the time.. edit: it's just a stopwatch, Ali Fish
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#6 |
Seaman
![]() Join Date: Mar 2010
Posts: 33
Downloads: 5
Uploads: 0
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well ive replicated the hi rez facia for the chrono so far. should i continue ? . are these old mods able to be dropped straight into sh5 ?
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#7 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Sounds like you're done. You do realize that changing the texture is all that is needed right?
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#8 |
Seaman
![]() Join Date: Mar 2010
Posts: 33
Downloads: 5
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ohh yeah i do undersand that. truth is ive no clue what this actually is ROTF.... a lil wip shot.
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#9 |
Stowaway
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I made this 2 or 3 years ago, and if my memory is correct i gave it to joegrundman. I made it specially for the U-jagd when the first version was made (i`am not trolling). The only thing missing in the picture is a glass, probably Bernard stole it
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#10 | |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Shalom, dmitirius!
yes you did! The glass - wherever did it go? I think it got broken in a depth charge attack ![]() long time ago! Quote:
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#11 |
Navy Dude
![]() Join Date: Oct 2008
Location: Croatia
Posts: 173
Downloads: 73
Uploads: 0
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Oh.. that's sad to hear. Thanks for your efforts
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#12 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
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When the ship is 125m long, do you use the 100m circuit or the 150m? What about 130m?
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#13 | |
Navy Seal
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If Ship is "130m" long, then do the same and add just a bit more speed... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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