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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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Is this key really working? It seems like it does not for me, I`m using 1.02 CCIP`s keymod. Any idea what could be the problem? Also torpedoes stuck sometimes in tube (went only halfway out of tube and stucked)... got no idea whats going on...
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#2 |
Lucky Jack
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Nope, doesn't work for me either. Another simulator feature that seems to be taken out to make the game "easily approachable" for mainstream gamer.
![]() Can't say I've seen my torpedos getting stuck, tho. ![]() |
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#3 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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It appears that the tube is opened instantly when the tube is selected. If you choose another tube you hear the announcement "Closing tube 1"
![]() I have been able to select a tube and fire instantly there does not seem to be a delay for the doors to open.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#4 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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When I press it I get the "flooding tube whatever" message. Haven't looked to see if the model changes though.
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#5 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
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It doesn't work correctly. You have to press it twice to open the tubedoors. When it says "flooding tube" it actually closes it.
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#6 |
Frogman
![]() Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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I hope the manual opening/closing of torpedo-tube-doors is a feature that will get fixed/implemented.
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#7 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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I already seen a commands somewhere for this. I am sure something can be done about that.
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#8 |
Mate
![]() Join Date: Jul 2007
Posts: 55
Downloads: 68
Uploads: 0
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please- is it possible to disable the "target locked" display and the red triangle?
is there anything in the config file? i play on 100% realism. |
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#9 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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Okay I'm also very confused about the Torpedo Doors Open/Closing...
When I want to fire a Salvo of all 4 Torps and all 4 torp tubes are selected... I hit the "/" key and it only states: Opening, Flooding or Closing tube 1 only, and never refers to the other tubes??? How do you pre-open selected or all torp tubes??? |
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#10 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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Thx for replies, I was worried it`s some corrupted install/mod problem
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#11 |
Torpedoman
![]() Join Date: Mar 2010
Location: Wisconsin
Posts: 111
Downloads: 14
Uploads: 0
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How it was in vanilla SH4. Tubes opened when selected, closed when deselected.
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