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"/" key opens torpedo tubes?
Is this key really working? It seems like it does not for me, I`m using 1.02 CCIP`s keymod. Any idea what could be the problem? Also torpedoes stuck sometimes in tube (went only halfway out of tube and stucked)... got no idea whats going on...
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Nope, doesn't work for me either. Another simulator feature that seems to be taken out to make the game "easily approachable" for mainstream gamer. :shifty:
Can't say I've seen my torpedos getting stuck, tho. :hmmm: |
It appears that the tube is opened instantly when the tube is selected. If you choose another tube you hear the announcement "Closing tube 1" :06:
I have been able to select a tube and fire instantly there does not seem to be a delay for the doors to open. |
When I press it I get the "flooding tube whatever" message. Haven't looked to see if the model changes though.
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It doesn't work correctly. You have to press it twice to open the tubedoors. When it says "flooding tube" it actually closes it.
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I hope the manual opening/closing of torpedo-tube-doors is a feature that will get fixed/implemented.
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I already seen a commands somewhere for this. I am sure something can be done about that.
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please- is it possible to disable the "target locked" display and the red triangle?
is there anything in the config file? i play on 100% realism. |
Okay I'm also very confused about the Torpedo Doors Open/Closing...
When I want to fire a Salvo of all 4 Torps and all 4 torp tubes are selected... I hit the "/" key and it only states: Opening, Flooding or Closing tube 1 only, and never refers to the other tubes??? How do you pre-open selected or all torp tubes??? |
Thx for replies, I was worried it`s some corrupted install/mod problem :06:
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How it was in vanilla SH4. Tubes opened when selected, closed when deselected.
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