![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Helmsman
![]() Join Date: Jul 2006
Location: Missouri
Posts: 106
Downloads: 109
Uploads: 0
|
![]()
Why doesn't Ubi release the game for PS3 and XBOX 360? There must be 60,000,000 of those things worldwide at least. Ubi could realize more profits and perhaps all of us subsimmers would get more consideration for extras in the PC version? All it would take would be the right press spin and some real nice cover art to get the teen and adult gamers going nuts for it. That's how It started with Intellivision way back when.
![]() |
![]() |
![]() |
![]() |
#2 | |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
|
![]() Quote:
Seriously, that's a good question. They could (or just might as well) release a shoot-em-up arcade game that would appeal to a very broad audience. I could see a market for that, particularly with the DnD RPG elements they've now incorporated.
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
|
![]() |
![]() |
![]() |
#3 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]()
You know, there's more likelihood that I'd buy it on Xbox than PC. Why? Because I wouldn't expect as much on Xbox - I'd expect arcady, McDonald's-like fair that I could quickly throw on the large screen, flop on the lounge and go hunting. Mindless stuff.
Not what I want or expect on the PC though. |
![]() |
![]() |
![]() |
#5 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
|
![]()
Why do people assume that a SH game has to be dumbed down if it goes console?
There are some extremely good examples of great and complex games on consoles i.e Dragon Age for instance. SH5 which comes with very few keyboard shortcuts and would do fine on a console. There are a number of ways to make menus on a console and Dragon Age is a good example of that. A lot of people assume games has to be dumbed down and with some gametypes, yes, it's being done. But that's mainly done with FPS/shooters due to the slower reaction time from the controller when one needs to turn/move fast. In a game like Silent hunter it wouldn't be needed.
__________________
Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
![]() |
![]() |
![]() |
#6 | |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
|
![]() Quote:
What about polygon count and texture sizes, do you really think we'd get high-rez ones for the PC and low-rez ones for the consoles? Once upon a time, sure, but not lately - look at Flashpoint Dragon Rising. I'm really not sure how many CPU cycles complex visual and sonar modelling takes up, but pretty sure it would tax consoles. SHV has a footprint of 15 gigs. Loading times on the console would be ridiculous. You have a point in that there were many games, and not too long ago either, that had numerous enhancements in the PC version. But those days are over. Dragon Age? All that had in the PC version was mouse support. |
|
![]() |
![]() |
![]() |
#7 | |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
|
![]() Quote:
Size has nothing to do with it. Mass Effect 2 are about 15Gb to and there are games bigger than that. There are ways to do things and workarounds for most of it. And both PS3 and X360 supports install to HD. I'm pretty sure it can be done and i'm not going to be surprised at all if the next SH game comes out on console to. Btw, Dragon Age on PC is NOT a direct port. It was developed strictly for PC and have the tactical view and a whole different GUI compared to the consoles. Check before holding a speech ![]() And how highres the textures are is not an argument or even an issue. point is... i'm quite sure it can be done and still look great. Mass Effect 2 looks awesome on consoles even if the PC version has abit better textures.
__________________
Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
|
![]() |
![]() |
![]() |
#8 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]() Quote:
TBH though, that type of optimisation is outside of UBIs capabilities. @ the OP Around 72 Million actually. ![]() ![]() There is a minority of console owners who are actively pursuing simulations to come to the consoles but TBH the developers don't see the financial return. Who can blame them. Edit - If (big if) SH5 (or the next version) is destined for the consoles, can the Devs please remember that the PS3 has plug and play capabilities for all Keyboards and Mice on the market. I would buy a SH game for the console if I don't get limited to a game pad.
__________________
![]() |
|
![]() |
![]() |
![]() |
#9 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
|
![]() Quote:
__________________
|
|
![]() |
![]() |
![]() |
#10 |
Mate
![]() Join Date: Jan 2010
Location: Poland
Posts: 59
Downloads: 15
Uploads: 0
|
![]()
Probably they need to simplify the game 10 or 20 times more to make possible to control uboat with gamepad. Even fully arcade game like Battlestation Pacfic haven't been released to consoles. This time Ubi failed, but SHVI is comming...
__________________
SHV CREW: cook lvl 3 tomato soup unlocked, torpedo man lvl 2 - +50% torpedo damage unlocked, deck gun lvl 6 - 50% to critical dmg, 10% to stun enemy and 25% to freeze enemy.
|
![]() |
![]() |
![]() |
#11 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() just because one guy no different then you or me decided to say in a forum that they might make a sh6 "one day" suddenly people get the idea there is even such a plan to have it. only and its a very very big only if sh5 breaks all sorts of sales records the company has never seen before then and only then would there be any chance that UBI "may" consider another SH game |
![]() |
![]() |
#12 | |
Mate
![]() Join Date: Jan 2010
Location: Poland
Posts: 59
Downloads: 15
Uploads: 0
|
![]() Quote:
__________________
SHV CREW: cook lvl 3 tomato soup unlocked, torpedo man lvl 2 - +50% torpedo damage unlocked, deck gun lvl 6 - 50% to critical dmg, 10% to stun enemy and 25% to freeze enemy.
|
|
![]() |
![]() |
![]() |
#13 |
Admiral
![]() Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
|
![]()
would have been happy if they would have put Battlestations Pacific on PS2 like they started to but nooooooooooooo
|
![]() |
![]() |
![]() |
|
|